vsg  1.1.0
VulkanSceneGraph library
Public Member Functions | Public Attributes | List of all members
vsg::StateGroup Class Reference

#include <StateGroup.h>

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Public Member Functions

template<class T >
bool contains (const T value) const
 
void add (ref_ptr< StateCommand > stateCommand)
 
template<class T >
void remove (const T value)
 
int compare (const Object &rhs) const override
 compare two objects, return -1 if this object is less than rhs, return 0 if it's equal, return 1 if rhs is greater,
 
void read (Input &input) override
 
void write (Output &output) const override
 
virtual void compile (Context &context)
 
- Public Member Functions inherited from vsg::Inherit< Group, StateGroup >
 Inherit (Args &&... args)
 
std::size_t sizeofObject () const noexcept override
 
const char * className () const noexcept override
 
const std::type_info & type_info () const noexcept override
 
bool is_compatible (const std::type_info &type) const noexcept override
 
int compare (const Object &rhs) const override
 
void accept (Visitor &visitor) override
 
void accept (ConstVisitor &visitor) const override
 
void accept (RecordTraversal &visitor) const override
 
- Public Member Functions inherited from vsg::Group
 Group (size_t numChildren=0)
 
template<typename Iterator >
 Group (Iterator begin, Iterator end)
 
void traverse (Visitor &visitor) override
 
void traverse (ConstVisitor &visitor) const override
 
void traverse (RecordTraversal &visitor) const override
 
void addChild (vsg::ref_ptr< Node > child)
 
- Public Member Functions inherited from vsg::Inherit< Node, Group >
 Inherit (Args &&... args)
 
std::size_t sizeofObject () const noexcept override
 
const char * className () const noexcept override
 
const std::type_info & type_info () const noexcept override
 
bool is_compatible (const std::type_info &type) const noexcept override
 
int compare (const Object &rhs) const override
 
void accept (Visitor &visitor) override
 
void accept (ConstVisitor &visitor) const override
 
void accept (RecordTraversal &visitor) const override
 
- Public Member Functions inherited from vsg::Inherit< Object, Node >
 Inherit (Args &&... args)
 
- Public Member Functions inherited from vsg::Object
 Object (const Object &)
 
Objectoperator= (const Object &)
 
template<class T >
T * cast ()
 
template<class T >
const T * cast () const
 
void ref () const noexcept
 
void unref () const noexcept
 
void unref_nodelete () const noexcept
 
unsigned int referenceCount () const noexcept
 
template<typename T >
void setValue (const std::string &key, const T &value)
 
void setValue (const std::string &key, const char *value)
 specialization of setValue to handle passing C strings
 
template<typename T >
bool getValue (const std::string &key, T &value) const
 get specified value type, return false if value associated with key is not assigned or is not the correct type
 
void setObject (const std::string &key, ref_ptr< Object > object)
 assign an Object associated with key
 
ObjectgetObject (const std::string &key)
 get Object pointer associated with key, return nullptr if no object associated with key has been assigned
 
const ObjectgetObject (const std::string &key) const
 get const Object pointer associated with key, return nullptr if no object associated with key has been assigned
 
template<class T >
T * getObject (const std::string &key)
 get object pointer of specified type associated with key, return nullptr if no object associated with key has been assigned
 
template<class T >
const T * getObject (const std::string &key) const
 get const object pointer of specified type associated with key, return nullptr if no object associated with key has been assigned
 
ref_ptr< ObjectgetRefObject (const std::string &key)
 get ref_ptr<Object> associated with key, return nullptr if no object associated with key has been assigned
 
ref_ptr< const ObjectgetRefObject (const std::string &key) const
 get ref_ptr<const Object> pointer associated with key, return nullptr if no object associated with key has been assigned
 
template<class T >
ref_ptr< T > getRefObject (const std::string &key)
 get ref_ptr<T> of specified type associated with key, return nullptr if no object associated with key has been assigned
 
template<class T >
const ref_ptr< const T > getRefObject (const std::string &key) const
 get ref_ptr<const T> of specified type associated with key, return nullptr if no object associated with key has been assigned
 
void removeObject (const std::string &key)
 remove meta object or value associated with key
 
AuxiliarygetOrCreateAuxiliary ()
 
AuxiliarygetAuxiliary ()
 
const AuxiliarygetAuxiliary () const
 

Public Attributes

StateCommands stateCommands
 
ref_ptr< ArrayStateprototypeArrayState
 if the shaders associated with GraphicsPipeline don't treat the array 0 as xyz vertex then provide an ArrayState prototype to provide custom mapping of arrays to vertices.
 
- Public Attributes inherited from vsg::Group
Children children
 

Additional Inherited Members

- Public Types inherited from vsg::Group
using Children = std::vector< ref_ptr< Node >, allocator_affinity_nodes< ref_ptr< Node > >>
 
- Static Public Member Functions inherited from vsg::Inherit< Group, StateGroup >
static ref_ptr< StateGroupcreate (Args &&... args)
 
static ref_ptr< StateGroupcreate_if (bool flag, Args &&... args)
 
- Static Public Member Functions inherited from vsg::Group
template<class N , class V >
static void t_traverse (N &node, V &visitor)
 
- Static Public Member Functions inherited from vsg::Inherit< Node, Group >
static ref_ptr< Groupcreate (Args &&... args)
 
static ref_ptr< Groupcreate_if (bool flag, Args &&... args)
 
- Static Public Member Functions inherited from vsg::Node
static void * operator new (std::size_t count)
 provide new and delete to enable custom memory management via the vsg::Allocator singleton, using the MEMORY_NODES_OBJECTS
 
static void operator delete (void *ptr)
 
- Static Public Member Functions inherited from vsg::Inherit< Object, Node >
static ref_ptr< Nodecreate (Args &&... args)
 
static ref_ptr< Nodecreate_if (bool flag, Args &&... args)
 
- Static Public Member Functions inherited from vsg::Object
static ref_ptr< Objectcreate ()
 
static ref_ptr< Objectcreate_if (bool flag)
 
static void * operator new (std::size_t count)
 provide new and delete to enable custom memory management via the vsg::Allocator singleton, using the MEMORY_AFFINTY_OBJECTS
 
static void operator delete (void *ptr)
 
- Protected Member Functions inherited from vsg::Object
virtual void _attemptDelete () const
 
void setAuxiliary (Auxiliary *auxiliary)
 

Detailed Description

StateGroup is a Group node that manages a list of StateCommands that are used during the RecordTraversal for applying state to subgraphs When the RecordTraversal encounters the StateGroup its StateGroup::stateCommands are pushed to the appropriate vsg::State stacks and when a Command is encountered during the RecordTraversal the current head of these State stacks are applied. After traversing the StateGroup's subgraph the StateGroup::stateCommands are popped from the vsg::State stacks.


The documentation for this class was generated from the following file: