vsg
1.1.0
VulkanSceneGraph library
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#include <StateGroup.h>
Public Member Functions | |
template<class T > | |
bool | contains (const T value) const |
void | add (ref_ptr< StateCommand > stateCommand) |
template<class T > | |
void | remove (const T value) |
int | compare (const Object &rhs) const override |
compare two objects, return -1 if this object is less than rhs, return 0 if it's equal, return 1 if rhs is greater, | |
void | read (Input &input) override |
void | write (Output &output) const override |
virtual void | compile (Context &context) |
Public Member Functions inherited from vsg::Inherit< Group, StateGroup > | |
Inherit (Args &&... args) | |
std::size_t | sizeofObject () const noexcept override |
const char * | className () const noexcept override |
const std::type_info & | type_info () const noexcept override |
bool | is_compatible (const std::type_info &type) const noexcept override |
int | compare (const Object &rhs) const override |
void | accept (Visitor &visitor) override |
void | accept (ConstVisitor &visitor) const override |
void | accept (RecordTraversal &visitor) const override |
Public Member Functions inherited from vsg::Group | |
Group (size_t numChildren=0) | |
template<typename Iterator > | |
Group (Iterator begin, Iterator end) | |
void | traverse (Visitor &visitor) override |
void | traverse (ConstVisitor &visitor) const override |
void | traverse (RecordTraversal &visitor) const override |
void | addChild (vsg::ref_ptr< Node > child) |
Public Member Functions inherited from vsg::Inherit< Node, Group > | |
Inherit (Args &&... args) | |
std::size_t | sizeofObject () const noexcept override |
const char * | className () const noexcept override |
const std::type_info & | type_info () const noexcept override |
bool | is_compatible (const std::type_info &type) const noexcept override |
int | compare (const Object &rhs) const override |
void | accept (Visitor &visitor) override |
void | accept (ConstVisitor &visitor) const override |
void | accept (RecordTraversal &visitor) const override |
Public Member Functions inherited from vsg::Inherit< Object, Node > | |
Inherit (Args &&... args) | |
Public Member Functions inherited from vsg::Object | |
Object (const Object &) | |
Object & | operator= (const Object &) |
template<class T > | |
T * | cast () |
template<class T > | |
const T * | cast () const |
void | ref () const noexcept |
void | unref () const noexcept |
void | unref_nodelete () const noexcept |
unsigned int | referenceCount () const noexcept |
template<typename T > | |
void | setValue (const std::string &key, const T &value) |
void | setValue (const std::string &key, const char *value) |
specialization of setValue to handle passing C strings | |
template<typename T > | |
bool | getValue (const std::string &key, T &value) const |
get specified value type, return false if value associated with key is not assigned or is not the correct type | |
void | setObject (const std::string &key, ref_ptr< Object > object) |
assign an Object associated with key | |
Object * | getObject (const std::string &key) |
get Object pointer associated with key, return nullptr if no object associated with key has been assigned | |
const Object * | getObject (const std::string &key) const |
get const Object pointer associated with key, return nullptr if no object associated with key has been assigned | |
template<class T > | |
T * | getObject (const std::string &key) |
get object pointer of specified type associated with key, return nullptr if no object associated with key has been assigned | |
template<class T > | |
const T * | getObject (const std::string &key) const |
get const object pointer of specified type associated with key, return nullptr if no object associated with key has been assigned | |
ref_ptr< Object > | getRefObject (const std::string &key) |
get ref_ptr<Object> associated with key, return nullptr if no object associated with key has been assigned | |
ref_ptr< const Object > | getRefObject (const std::string &key) const |
get ref_ptr<const Object> pointer associated with key, return nullptr if no object associated with key has been assigned | |
template<class T > | |
ref_ptr< T > | getRefObject (const std::string &key) |
get ref_ptr<T> of specified type associated with key, return nullptr if no object associated with key has been assigned | |
template<class T > | |
const ref_ptr< const T > | getRefObject (const std::string &key) const |
get ref_ptr<const T> of specified type associated with key, return nullptr if no object associated with key has been assigned | |
void | removeObject (const std::string &key) |
remove meta object or value associated with key | |
Auxiliary * | getOrCreateAuxiliary () |
Auxiliary * | getAuxiliary () |
const Auxiliary * | getAuxiliary () const |
Public Attributes | |
StateCommands | stateCommands |
ref_ptr< ArrayState > | prototypeArrayState |
if the shaders associated with GraphicsPipeline don't treat the array 0 as xyz vertex then provide an ArrayState prototype to provide custom mapping of arrays to vertices. | |
Public Attributes inherited from vsg::Group | |
Children | children |
Additional Inherited Members | |
Public Types inherited from vsg::Group | |
using | Children = std::vector< ref_ptr< Node >, allocator_affinity_nodes< ref_ptr< Node > >> |
Static Public Member Functions inherited from vsg::Inherit< Group, StateGroup > | |
static ref_ptr< StateGroup > | create (Args &&... args) |
static ref_ptr< StateGroup > | create_if (bool flag, Args &&... args) |
Static Public Member Functions inherited from vsg::Group | |
template<class N , class V > | |
static void | t_traverse (N &node, V &visitor) |
Static Public Member Functions inherited from vsg::Inherit< Node, Group > | |
static ref_ptr< Group > | create (Args &&... args) |
static ref_ptr< Group > | create_if (bool flag, Args &&... args) |
Static Public Member Functions inherited from vsg::Node | |
static void * | operator new (std::size_t count) |
provide new and delete to enable custom memory management via the vsg::Allocator singleton, using the MEMORY_NODES_OBJECTS | |
static void | operator delete (void *ptr) |
Static Public Member Functions inherited from vsg::Inherit< Object, Node > | |
static ref_ptr< Node > | create (Args &&... args) |
static ref_ptr< Node > | create_if (bool flag, Args &&... args) |
Static Public Member Functions inherited from vsg::Object | |
static ref_ptr< Object > | create () |
static ref_ptr< Object > | create_if (bool flag) |
static void * | operator new (std::size_t count) |
provide new and delete to enable custom memory management via the vsg::Allocator singleton, using the MEMORY_AFFINTY_OBJECTS | |
static void | operator delete (void *ptr) |
Protected Member Functions inherited from vsg::Object | |
virtual void | _attemptDelete () const |
void | setAuxiliary (Auxiliary *auxiliary) |
StateGroup is a Group node that manages a list of StateCommands that are used during the RecordTraversal for applying state to subgraphs When the RecordTraversal encounters the StateGroup its StateGroup::stateCommands are pushed to the appropriate vsg::State stacks and when a Command is encountered during the RecordTraversal the current head of these State stacks are applied. After traversing the StateGroup's subgraph the StateGroup::stateCommands are popped from the vsg::State stacks.