vsg  1.1.0
VulkanSceneGraph library
Public Member Functions | Public Attributes | List of all members
vsg::Context Class Reference

#include <Context.h>

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Public Member Functions

 Context (Device *in_device, const ResourceRequirements &in_resourceRequirements={})
 
 Context (const Context &context)
 
ShaderCompilergetOrCreateShaderCompiler ()
 get existing ShaderCompiler or create a new one when GLSLang is supported
 
ref_ptr< CommandBuffergetOrCreateCommandBuffer ()
 
void getDescriptorPoolSizesToUse (uint32_t &maxSets, DescriptorPoolSizes &descriptorPoolSizes)
 get the maxSets and descriptorPoolSizes to use
 
ref_ptr< DescriptorSet::ImplementationallocateDescriptorSet (DescriptorSetLayout *descriptorSetLayout)
 allocate or reuse a DescriptorSet::Implementation from the available DescriptorPool
 
void reserve (const ResourceRequirements &requirements)
 reserve resources that may be needed during compile traversal.
 
void copy (ref_ptr< Data > data, ref_ptr< ImageInfo > dest)
 
void copy (ref_ptr< Data > data, ref_ptr< ImageInfo > dest, uint32_t numMipMapLevels)
 
void copy (ref_ptr< BufferInfo > src, ref_ptr< BufferInfo > dest)
 
bool record ()
 return true if there are commands that have been submitted
 
void waitForCompletion ()
 
- Public Member Functions inherited from vsg::Inherit< Object, Context >
 Inherit (Args &&... args)
 
std::size_t sizeofObject () const noexcept override
 
const char * className () const noexcept override
 
const std::type_info & type_info () const noexcept override
 
bool is_compatible (const std::type_info &type) const noexcept override
 
int compare (const Object &rhs) const override
 
void accept (Visitor &visitor) override
 
void accept (ConstVisitor &visitor) const override
 
void accept (RecordTraversal &visitor) const override
 
- Public Member Functions inherited from vsg::Object
 Object (const Object &)
 
Objectoperator= (const Object &)
 
template<class T >
T * cast ()
 
template<class T >
const T * cast () const
 
virtual void traverse (Visitor &)
 
virtual void traverse (ConstVisitor &) const
 
virtual void traverse (RecordTraversal &) const
 
virtual void read (Input &input)
 
virtual void write (Output &output) const
 
void ref () const noexcept
 
void unref () const noexcept
 
void unref_nodelete () const noexcept
 
unsigned int referenceCount () const noexcept
 
template<typename T >
void setValue (const std::string &key, const T &value)
 
void setValue (const std::string &key, const char *value)
 specialization of setValue to handle passing C strings
 
template<typename T >
bool getValue (const std::string &key, T &value) const
 get specified value type, return false if value associated with key is not assigned or is not the correct type
 
void setObject (const std::string &key, ref_ptr< Object > object)
 assign an Object associated with key
 
ObjectgetObject (const std::string &key)
 get Object pointer associated with key, return nullptr if no object associated with key has been assigned
 
const ObjectgetObject (const std::string &key) const
 get const Object pointer associated with key, return nullptr if no object associated with key has been assigned
 
template<class T >
T * getObject (const std::string &key)
 get object pointer of specified type associated with key, return nullptr if no object associated with key has been assigned
 
template<class T >
const T * getObject (const std::string &key) const
 get const object pointer of specified type associated with key, return nullptr if no object associated with key has been assigned
 
ref_ptr< ObjectgetRefObject (const std::string &key)
 get ref_ptr<Object> associated with key, return nullptr if no object associated with key has been assigned
 
ref_ptr< const ObjectgetRefObject (const std::string &key) const
 get ref_ptr<const Object> pointer associated with key, return nullptr if no object associated with key has been assigned
 
template<class T >
ref_ptr< T > getRefObject (const std::string &key)
 get ref_ptr<T> of specified type associated with key, return nullptr if no object associated with key has been assigned
 
template<class T >
const ref_ptr< const T > getRefObject (const std::string &key) const
 get ref_ptr<const T> of specified type associated with key, return nullptr if no object associated with key has been assigned
 
void removeObject (const std::string &key)
 remove meta object or value associated with key
 
AuxiliarygetOrCreateAuxiliary ()
 
AuxiliarygetAuxiliary ()
 
const AuxiliarygetAuxiliary () const
 

Public Attributes

const uint32_t deviceID = 0
 
ref_ptr< Devicedevice
 
ResourceRequirements resourceRequirements
 
observer_ptr< Viewview
 
uint32_t viewID = 0
 
Mask mask = MASK_ALL
 
ViewDependentStateviewDependentState = nullptr
 
uint32_t minimum_maxSets = 0
 
DescriptorPoolSizes minimum_descriptorPoolSizes
 
ref_ptr< RenderPassrenderPass
 
GraphicsPipelineStates defaultPipelineStates
 
GraphicsPipelineStates overridePipelineStates
 
std::list< ref_ptr< DescriptorPool > > descriptorPools
 
ref_ptr< ShaderCompilershaderCompiler
 
ref_ptr< QueuegraphicsQueue
 
ref_ptr< CommandPoolcommandPool
 
ref_ptr< CommandBuffercommandBuffer
 
ref_ptr< Fencefence
 
ref_ptr< Semaphoresemaphore
 
ref_ptr< ScratchMemoryscratchMemory
 
std::vector< ref_ptr< Command > > commands
 
ref_ptr< CopyAndReleaseImagecopyImageCmd
 
ref_ptr< CopyAndReleaseBuffercopyBufferCmd
 
ref_ptr< MemoryBufferPoolsdeviceMemoryBufferPools
 
ref_ptr< MemoryBufferPoolsstagingMemoryBufferPools
 
VkDeviceSize scratchBufferSize
 
std::vector< ref_ptr< BuildAccelerationStructureCommand > > buildAccelerationStructureCommands
 

Additional Inherited Members

- Static Public Member Functions inherited from vsg::Inherit< Object, Context >
static ref_ptr< Contextcreate (Args &&... args)
 
static ref_ptr< Contextcreate_if (bool flag, Args &&... args)
 
- Static Public Member Functions inherited from vsg::Object
static ref_ptr< Objectcreate ()
 
static ref_ptr< Objectcreate_if (bool flag)
 
static void * operator new (std::size_t count)
 provide new and delete to enable custom memory management via the vsg::Allocator singleton, using the MEMORY_AFFINTY_OBJECTS
 
static void operator delete (void *ptr)
 
- Protected Member Functions inherited from vsg::Object
virtual void _attemptDelete () const
 
void setAuxiliary (Auxiliary *auxiliary)
 

Detailed Description

Context manages details about Device, View or other state during compile traversal. The CompileTraversal uses the Device as it traverses the scene graph creating Vulkan objects and transferring any data to the GPU


The documentation for this class was generated from the following file: