vsg
1.1.0
VulkanSceneGraph library
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This is the complete list of members for vsg::Context, including all inherited members.
_attemptDelete() const (defined in vsg::Object) | vsg::Object | protectedvirtual |
accept(Visitor &visitor) override (defined in vsg::Inherit< Object, Context >) | vsg::Inherit< Object, Context > | inlinevirtual |
accept(ConstVisitor &visitor) const override (defined in vsg::Inherit< Object, Context >) | vsg::Inherit< Object, Context > | inlinevirtual |
accept(RecordTraversal &visitor) const override (defined in vsg::Inherit< Object, Context >) | vsg::Inherit< Object, Context > | inlinevirtual |
allocateDescriptorSet(DescriptorSetLayout *descriptorSetLayout) | vsg::Context | |
buildAccelerationStructureCommands (defined in vsg::Context) | vsg::Context | |
cast() (defined in vsg::Object) | vsg::Object | inline |
cast() const (defined in vsg::Object) | vsg::Object | inline |
className() const noexcept override (defined in vsg::Inherit< Object, Context >) | vsg::Inherit< Object, Context > | inlinevirtual |
commandBuffer (defined in vsg::Context) | vsg::Context | |
commandPool (defined in vsg::Context) | vsg::Context | |
commands (defined in vsg::Context) | vsg::Context | |
compare(const Object &rhs) const override (defined in vsg::Inherit< Object, Context >) | vsg::Inherit< Object, Context > | inlinevirtual |
Context(Device *in_device, const ResourceRequirements &in_resourceRequirements={}) (defined in vsg::Context) | vsg::Context | explicit |
Context(const Context &context) (defined in vsg::Context) | vsg::Context | |
copy(ref_ptr< Data > data, ref_ptr< ImageInfo > dest) (defined in vsg::Context) | vsg::Context | |
copy(ref_ptr< Data > data, ref_ptr< ImageInfo > dest, uint32_t numMipMapLevels) (defined in vsg::Context) | vsg::Context | |
copy(ref_ptr< BufferInfo > src, ref_ptr< BufferInfo > dest) (defined in vsg::Context) | vsg::Context | |
copyBufferCmd (defined in vsg::Context) | vsg::Context | |
copyImageCmd (defined in vsg::Context) | vsg::Context | |
create(Args &&... args) (defined in vsg::Inherit< Object, Context >) | vsg::Inherit< Object, Context > | inlinestatic |
create() (defined in vsg::Object) | vsg::Object | inlinestatic |
create_if(bool flag, Args &&... args) (defined in vsg::Inherit< Object, Context >) | vsg::Inherit< Object, Context > | inlinestatic |
create_if(bool flag) (defined in vsg::Object) | vsg::Object | inlinestatic |
defaultPipelineStates (defined in vsg::Context) | vsg::Context | |
descriptorPools (defined in vsg::Context) | vsg::Context | |
device (defined in vsg::Context) | vsg::Context | |
deviceID (defined in vsg::Context) | vsg::Context | |
deviceMemoryBufferPools (defined in vsg::Context) | vsg::Context | |
fence (defined in vsg::Context) | vsg::Context | |
getAuxiliary() (defined in vsg::Object) | vsg::Object | inline |
getAuxiliary() const (defined in vsg::Object) | vsg::Object | inline |
getDescriptorPoolSizesToUse(uint32_t &maxSets, DescriptorPoolSizes &descriptorPoolSizes) | vsg::Context | |
getObject(const std::string &key) | vsg::Object | |
getObject(const std::string &key) const | vsg::Object | |
getObject(const std::string &key) | vsg::Object | inline |
getObject(const std::string &key) const | vsg::Object | inline |
getOrCreateAuxiliary() (defined in vsg::Object) | vsg::Object | |
getOrCreateCommandBuffer() (defined in vsg::Context) | vsg::Context | |
getOrCreateShaderCompiler() | vsg::Context | |
getRefObject(const std::string &key) | vsg::Object | |
getRefObject(const std::string &key) const | vsg::Object | |
getRefObject(const std::string &key) | vsg::Object | inline |
getRefObject(const std::string &key) const | vsg::Object | inline |
getValue(const std::string &key, T &value) const | vsg::Object | |
graphicsQueue (defined in vsg::Context) | vsg::Context | |
Inherit(Args &&... args) (defined in vsg::Inherit< Object, Context >) | vsg::Inherit< Object, Context > | inline |
is_compatible(const std::type_info &type) const noexcept override (defined in vsg::Inherit< Object, Context >) | vsg::Inherit< Object, Context > | inlinevirtual |
mask (defined in vsg::Context) | vsg::Context | |
minimum_descriptorPoolSizes (defined in vsg::Context) | vsg::Context | |
minimum_maxSets (defined in vsg::Context) | vsg::Context | |
Object() (defined in vsg::Object) | vsg::Object | |
Object(const Object &) (defined in vsg::Object) | vsg::Object | |
operator delete(void *ptr) (defined in vsg::Object) | vsg::Object | static |
operator new(std::size_t count) | vsg::Object | static |
operator=(const Object &) (defined in vsg::Object) | vsg::Object | |
overridePipelineStates (defined in vsg::Context) | vsg::Context | |
read(Input &input) (defined in vsg::Object) | vsg::Object | virtual |
record() | vsg::Context | |
ref() const noexcept (defined in vsg::Object) | vsg::Object | inline |
referenceCount() const noexcept (defined in vsg::Object) | vsg::Object | inline |
removeObject(const std::string &key) | vsg::Object | |
renderPass (defined in vsg::Context) | vsg::Context | |
reserve(const ResourceRequirements &requirements) | vsg::Context | |
resourceRequirements (defined in vsg::Context) | vsg::Context | |
scratchBufferSize (defined in vsg::Context) | vsg::Context | |
scratchMemory (defined in vsg::Context) | vsg::Context | |
semaphore (defined in vsg::Context) | vsg::Context | |
setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object) | vsg::Object | protected |
setObject(const std::string &key, ref_ptr< Object > object) | vsg::Object | |
setValue(const std::string &key, const T &value) | vsg::Object | |
setValue(const std::string &key, const char *value) | vsg::Object | inline |
shaderCompiler (defined in vsg::Context) | vsg::Context | |
sizeofObject() const noexcept override (defined in vsg::Inherit< Object, Context >) | vsg::Inherit< Object, Context > | inlinevirtual |
stagingMemoryBufferPools (defined in vsg::Context) | vsg::Context | |
traverse(Visitor &) (defined in vsg::Object) | vsg::Object | inlinevirtual |
traverse(ConstVisitor &) const (defined in vsg::Object) | vsg::Object | inlinevirtual |
traverse(RecordTraversal &) const (defined in vsg::Object) | vsg::Object | inlinevirtual |
type_info() const noexcept override (defined in vsg::Inherit< Object, Context >) | vsg::Inherit< Object, Context > | inlinevirtual |
unref() const noexcept (defined in vsg::Object) | vsg::Object | inline |
unref_nodelete() const noexcept (defined in vsg::Object) | vsg::Object | inline |
view (defined in vsg::Context) | vsg::Context | |
viewDependentState (defined in vsg::Context) | vsg::Context | |
viewID (defined in vsg::Context) | vsg::Context | |
waitForCompletion() (defined in vsg::Context) | vsg::Context | |
write(Output &output) const (defined in vsg::Object) | vsg::Object | virtual |
~Context() (defined in vsg::Context) | vsg::Context | virtual |
~Object() (defined in vsg::Object) | vsg::Object | protectedvirtual |