vsg  1.1.0
VulkanSceneGraph library
vsg::Context Member List

This is the complete list of members for vsg::Context, including all inherited members.

_attemptDelete() const (defined in vsg::Object)vsg::Objectprotectedvirtual
accept(Visitor &visitor) override (defined in vsg::Inherit< Object, Context >)vsg::Inherit< Object, Context >inlinevirtual
accept(ConstVisitor &visitor) const override (defined in vsg::Inherit< Object, Context >)vsg::Inherit< Object, Context >inlinevirtual
accept(RecordTraversal &visitor) const override (defined in vsg::Inherit< Object, Context >)vsg::Inherit< Object, Context >inlinevirtual
allocateDescriptorSet(DescriptorSetLayout *descriptorSetLayout)vsg::Context
buildAccelerationStructureCommands (defined in vsg::Context)vsg::Context
cast() (defined in vsg::Object)vsg::Objectinline
cast() const (defined in vsg::Object)vsg::Objectinline
className() const noexcept override (defined in vsg::Inherit< Object, Context >)vsg::Inherit< Object, Context >inlinevirtual
commandBuffer (defined in vsg::Context)vsg::Context
commandPool (defined in vsg::Context)vsg::Context
commands (defined in vsg::Context)vsg::Context
compare(const Object &rhs) const override (defined in vsg::Inherit< Object, Context >)vsg::Inherit< Object, Context >inlinevirtual
Context(Device *in_device, const ResourceRequirements &in_resourceRequirements={}) (defined in vsg::Context)vsg::Contextexplicit
Context(const Context &context) (defined in vsg::Context)vsg::Context
copy(ref_ptr< Data > data, ref_ptr< ImageInfo > dest) (defined in vsg::Context)vsg::Context
copy(ref_ptr< Data > data, ref_ptr< ImageInfo > dest, uint32_t numMipMapLevels) (defined in vsg::Context)vsg::Context
copy(ref_ptr< BufferInfo > src, ref_ptr< BufferInfo > dest) (defined in vsg::Context)vsg::Context
copyBufferCmd (defined in vsg::Context)vsg::Context
copyImageCmd (defined in vsg::Context)vsg::Context
create(Args &&... args) (defined in vsg::Inherit< Object, Context >)vsg::Inherit< Object, Context >inlinestatic
create() (defined in vsg::Object)vsg::Objectinlinestatic
create_if(bool flag, Args &&... args) (defined in vsg::Inherit< Object, Context >)vsg::Inherit< Object, Context >inlinestatic
create_if(bool flag) (defined in vsg::Object)vsg::Objectinlinestatic
defaultPipelineStates (defined in vsg::Context)vsg::Context
descriptorPools (defined in vsg::Context)vsg::Context
device (defined in vsg::Context)vsg::Context
deviceID (defined in vsg::Context)vsg::Context
deviceMemoryBufferPools (defined in vsg::Context)vsg::Context
fence (defined in vsg::Context)vsg::Context
getAuxiliary() (defined in vsg::Object)vsg::Objectinline
getAuxiliary() const (defined in vsg::Object)vsg::Objectinline
getDescriptorPoolSizesToUse(uint32_t &maxSets, DescriptorPoolSizes &descriptorPoolSizes)vsg::Context
getObject(const std::string &key)vsg::Object
getObject(const std::string &key) constvsg::Object
getObject(const std::string &key)vsg::Objectinline
getObject(const std::string &key) constvsg::Objectinline
getOrCreateAuxiliary() (defined in vsg::Object)vsg::Object
getOrCreateCommandBuffer() (defined in vsg::Context)vsg::Context
getOrCreateShaderCompiler()vsg::Context
getRefObject(const std::string &key)vsg::Object
getRefObject(const std::string &key) constvsg::Object
getRefObject(const std::string &key)vsg::Objectinline
getRefObject(const std::string &key) constvsg::Objectinline
getValue(const std::string &key, T &value) constvsg::Object
graphicsQueue (defined in vsg::Context)vsg::Context
Inherit(Args &&... args) (defined in vsg::Inherit< Object, Context >)vsg::Inherit< Object, Context >inline
is_compatible(const std::type_info &type) const noexcept override (defined in vsg::Inherit< Object, Context >)vsg::Inherit< Object, Context >inlinevirtual
mask (defined in vsg::Context)vsg::Context
minimum_descriptorPoolSizes (defined in vsg::Context)vsg::Context
minimum_maxSets (defined in vsg::Context)vsg::Context
Object() (defined in vsg::Object)vsg::Object
Object(const Object &) (defined in vsg::Object)vsg::Object
operator delete(void *ptr) (defined in vsg::Object)vsg::Objectstatic
operator new(std::size_t count)vsg::Objectstatic
operator=(const Object &) (defined in vsg::Object)vsg::Object
overridePipelineStates (defined in vsg::Context)vsg::Context
read(Input &input) (defined in vsg::Object)vsg::Objectvirtual
record()vsg::Context
ref() const noexcept (defined in vsg::Object)vsg::Objectinline
referenceCount() const noexcept (defined in vsg::Object)vsg::Objectinline
removeObject(const std::string &key)vsg::Object
renderPass (defined in vsg::Context)vsg::Context
reserve(const ResourceRequirements &requirements)vsg::Context
resourceRequirements (defined in vsg::Context)vsg::Context
scratchBufferSize (defined in vsg::Context)vsg::Context
scratchMemory (defined in vsg::Context)vsg::Context
semaphore (defined in vsg::Context)vsg::Context
setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object)vsg::Objectprotected
setObject(const std::string &key, ref_ptr< Object > object)vsg::Object
setValue(const std::string &key, const T &value)vsg::Object
setValue(const std::string &key, const char *value)vsg::Objectinline
shaderCompiler (defined in vsg::Context)vsg::Context
sizeofObject() const noexcept override (defined in vsg::Inherit< Object, Context >)vsg::Inherit< Object, Context >inlinevirtual
stagingMemoryBufferPools (defined in vsg::Context)vsg::Context
traverse(Visitor &) (defined in vsg::Object)vsg::Objectinlinevirtual
traverse(ConstVisitor &) const (defined in vsg::Object)vsg::Objectinlinevirtual
traverse(RecordTraversal &) const (defined in vsg::Object)vsg::Objectinlinevirtual
type_info() const noexcept override (defined in vsg::Inherit< Object, Context >)vsg::Inherit< Object, Context >inlinevirtual
unref() const noexcept (defined in vsg::Object)vsg::Objectinline
unref_nodelete() const noexcept (defined in vsg::Object)vsg::Objectinline
view (defined in vsg::Context)vsg::Context
viewDependentState (defined in vsg::Context)vsg::Context
viewID (defined in vsg::Context)vsg::Context
waitForCompletion() (defined in vsg::Context)vsg::Context
write(Output &output) const (defined in vsg::Object)vsg::Objectvirtual
~Context() (defined in vsg::Context)vsg::Contextvirtual
~Object() (defined in vsg::Object)vsg::Objectprotectedvirtual