vsg  1.1.0
VulkanSceneGraph library
Instance Methods | Protected Member Functions | Protected Attributes | List of all members
vsgiOS::iOS_Window Class Reference

iOS_Window implements iOS specific window creation, event handling and vulkan Surface setup. More...

#import <iOS_Window.h>

Inheritance diagram for vsgiOS::iOS_Window:
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Collaboration diagram for vsgiOS::iOS_Window:
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Instance Methods

() - iOS_Window
 
() - iOS_Window
 
(iOS_Window- operator=
 
(const char *) - instanceExtensionSurfaceName
 
(bool) - valid
 
(bool) - pollEvents
 get the list of events since the last pollEvents call by splicing bufferEvents with polled windowing events.
 
(void) - resize
 
(bool) - handleUIEvent
 
(vsg_iOS_Window *) - window
 
(CAMetalLayer *) - layer
 
(vsg::clock::time_point) - getEventTime
 
(void) - queueEvent
 
- Instance Methods inherited from vsg::Inherit< vsg::Window, iOS_Window >
() - Inherit
 
(std::size_t) - sizeofObject
 
(const char *) - className
 
(const std::type_info &) - type_info
 
(bool) - is_compatible
 
(int) - compare
 
(void) - accept
 
(void) - accept
 
(void) - accept
 
- Instance Methods inherited from vsg::Window
 Window (const Window &)=delete
 
Windowoperator= (const Window &)=delete
 
virtual bool visible () const
 
virtual void releaseWindow ()
 
virtual void releaseConnection ()
 
ref_ptr< WindowTraitstraits ()
 
const ref_ptr< WindowTraitstraits () const
 
const VkExtent2D & extent2D () const
 
vec4clearColor ()
 
const vec4clearColor () const
 
VkSurfaceFormatKHR surfaceFormat ()
 
VkFormat depthFormat ()
 
VkSampleCountFlagBits framebufferSamples () const
 
void setInstance (ref_ptr< Instance > instance)
 
ref_ptr< InstancegetInstance ()
 
ref_ptr< InstancegetOrCreateInstance ()
 
void setSurface (ref_ptr< Surface > surface)
 
ref_ptr< SurfacegetSurface ()
 
ref_ptr< SurfacegetOrCreateSurface ()
 
void setPhysicalDevice (ref_ptr< PhysicalDevice > physicalDevice)
 
ref_ptr< PhysicalDevicegetPhysicalDevice ()
 
ref_ptr< PhysicalDevicegetOrCreatePhysicalDevice ()
 
void setDevice (ref_ptr< Device > device)
 
ref_ptr< DevicegetDevice ()
 
ref_ptr< DevicegetOrCreateDevice ()
 
void setRenderPass (ref_ptr< RenderPass > renderPass)
 
ref_ptr< RenderPassgetRenderPass ()
 
ref_ptr< RenderPassgetOrCreateRenderPass ()
 
ref_ptr< SwapchaingetSwapchain ()
 
ref_ptr< SwapchaingetOrCreateSwapchain ()
 
ref_ptr< ImagegetDepthImage ()
 
ref_ptr< ImagegetOrCreateDepthImage ()
 
ref_ptr< ImageViewgetDepthImageView ()
 
ref_ptr< ImageViewgetOrCreateDepthImageView ()
 
size_t numFrames () const
 
ref_ptr< ImageViewimageView (size_t i)
 
const ref_ptr< ImageViewimageView (size_t i) const
 
ref_ptr< Framebufferframebuffer (size_t i)
 
const ref_ptr< Framebufferframebuffer (size_t i) const
 
VkResult acquireNextImage (uint64_t timeout=std::numeric_limits< uint64_t >::max())
 call vkAquireNextImageKHR to find the next imageIndex of the swapchain images/framebuffers
 
size_t imageIndex (size_t relativeFrameIndex=0) const
 get the image index for specified relative frame index, a 0 value is the current frame being rendered, 1 is the previous frame, 2 is the frame before that.
 
bool debugLayersEnabled () const
 
Frameframe (size_t i)
 
Frames & frames ()
 
- Instance Methods inherited from vsg::Inherit< Object, Window >
 Inherit (Args &&... args)
 
std::size_t sizeofObject () const noexcept override
 
const char * className () const noexcept override
 
const std::type_info & type_info () const noexcept override
 
bool is_compatible (const std::type_info &type) const noexcept override
 
int compare (const Object &rhs) const override
 
void accept (Visitor &visitor) override
 
void accept (ConstVisitor &visitor) const override
 
void accept (RecordTraversal &visitor) const override
 
- Instance Methods inherited from vsg::Object
 Object (const Object &)
 
Objectoperator= (const Object &)
 
template<class T >
T * cast ()
 
template<class T >
const T * cast () const
 
virtual void traverse (Visitor &)
 
virtual void traverse (ConstVisitor &) const
 
virtual void traverse (RecordTraversal &) const
 
virtual void read (Input &input)
 
virtual void write (Output &output) const
 
void ref () const noexcept
 
void unref () const noexcept
 
void unref_nodelete () const noexcept
 
unsigned int referenceCount () const noexcept
 
template<typename T >
void setValue (const std::string &key, const T &value)
 
void setValue (const std::string &key, const char *value)
 specialization of setValue to handle passing C strings
 
template<typename T >
bool getValue (const std::string &key, T &value) const
 get specified value type, return false if value associated with key is not assigned or is not the correct type
 
void setObject (const std::string &key, ref_ptr< Object > object)
 assign an Object associated with key
 
ObjectgetObject (const std::string &key)
 get Object pointer associated with key, return nullptr if no object associated with key has been assigned
 
const ObjectgetObject (const std::string &key) const
 get const Object pointer associated with key, return nullptr if no object associated with key has been assigned
 
template<class T >
T * getObject (const std::string &key)
 get object pointer of specified type associated with key, return nullptr if no object associated with key has been assigned
 
template<class T >
const T * getObject (const std::string &key) const
 get const object pointer of specified type associated with key, return nullptr if no object associated with key has been assigned
 
ref_ptr< ObjectgetRefObject (const std::string &key)
 get ref_ptr<Object> associated with key, return nullptr if no object associated with key has been assigned
 
ref_ptr< const ObjectgetRefObject (const std::string &key) const
 get ref_ptr<const Object> pointer associated with key, return nullptr if no object associated with key has been assigned
 
template<class T >
ref_ptr< T > getRefObject (const std::string &key)
 get ref_ptr<T> of specified type associated with key, return nullptr if no object associated with key has been assigned
 
template<class T >
const ref_ptr< const T > getRefObject (const std::string &key) const
 get ref_ptr<const T> of specified type associated with key, return nullptr if no object associated with key has been assigned
 
void removeObject (const std::string &key)
 remove meta object or value associated with key
 
AuxiliarygetOrCreateAuxiliary ()
 
AuxiliarygetAuxiliary ()
 
const AuxiliarygetAuxiliary () const
 

Protected Member Functions

(void) - _initSurface
 
- Protected Member Functions inherited from vsg::Window
 Window (ref_ptr< WindowTraits > traits)
 
void _initFormats ()
 
void _initInstance ()
 
void _initPhysicalDevice ()
 
void _initDevice ()
 
void _initRenderPass ()
 
void _initSwapchain ()
 
virtual void clear ()
 
void share (ref_ptr< Device > device)
 
void buildSwapchain ()
 
- Protected Member Functions inherited from vsg::Object
virtual void _attemptDelete () const
 
void setAuxiliary (Auxiliary *auxiliary)
 

Protected Attributes

vsg_iOS_Window_window
 
vsg_iOS_View_view
 
CAMetalLayer * _metalLayer
 
double _first_macos_timestamp = 0
 
vsg::clock::time_point _first_macos_time_point
 
vsg::UIEvents _bufferedEvents
 
vsg::ref_ptr< KeyboardMap_keyboard
 
- Protected Attributes inherited from vsg::Window
ref_ptr< WindowTraits_traits
 
VkExtent2D _extent2D
 
vec4 _clearColor
 
VkSurfaceFormatKHR _imageFormat
 
VkFormat _depthFormat
 
VkSampleCountFlagBits _framebufferSamples
 
ref_ptr< Instance_instance
 
ref_ptr< PhysicalDevice_physicalDevice
 
ref_ptr< Device_device
 
ref_ptr< Surface_surface
 
ref_ptr< Swapchain_swapchain
 
ref_ptr< RenderPass_renderPass
 
ref_ptr< Image_depthImage
 
ref_ptr< ImageView_depthImageView
 
ref_ptr< Image_multisampleImage
 
ref_ptr< ImageView_multisampleImageView
 
ref_ptr< Image_multisampleDepthImage
 
ref_ptr< ImageView_multisampleDepthImageView
 
ref_ptr< Semaphore_availableSemaphore
 
Frames _frames
 
std::vector< size_t > _indices
 

Additional Inherited Members

- Public Types inherited from vsg::Window
using Frames = std::vector< Frame >
 
- Class Methods inherited from vsg::Inherit< vsg::Window, iOS_Window >
(static ref_ptr< iOS_Window >) + create
 
(static ref_ptr< iOS_Window >) + create_if
 
- Class Methods inherited from vsg::Window
static ref_ptr< Windowcreate (vsg::ref_ptr< WindowTraits > traits)
 static Window::create(traits) method creates a platform specific Window instance based on specified window traits.
 
- Class Methods inherited from vsg::Inherit< Object, Window >
static ref_ptr< Windowcreate (Args &&... args)
 
static ref_ptr< Windowcreate_if (bool flag, Args &&... args)
 
- Class Methods inherited from vsg::Object
static ref_ptr< Objectcreate ()
 
static ref_ptr< Objectcreate_if (bool flag)
 
static void * operator new (std::size_t count)
 provide new and delete to enable custom memory management via the vsg::Allocator singleton, using the MEMORY_AFFINTY_OBJECTS
 
static void operator delete (void *ptr)
 
- Public Attributes inherited from vsg::Window
UIEvents bufferedEvents
 events buffered since the last pollEvents.
 

Detailed Description

iOS_Window implements iOS specific window creation, event handling and vulkan Surface setup.


The documentation for this class was generated from the following file: