vsg
1.1.0
VulkanSceneGraph library
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WindowTraits specifies the settings required when creating windows/vulkan instance/device. More...
#include <WindowTraits.h>
Public Member Functions | |
WindowTraits (const WindowTraits &traits) | |
WindowTraits (const std::string &title) | |
WindowTraits (int32_t in_x, int32_t in_y, uint32_t in_width, uint32_t in_height, const std::string &title="vsg window") | |
WindowTraits (uint32_t in_width, uint32_t in_height, const std::string &title="vsg window") | |
WindowTraits & | operator= (const WindowTraits &)=delete |
void | defaults () |
set default values, called by all constructors except copy constructor | |
void | validate () |
validate the instanceExtensionNames and requestedLayers, assigning additional layers required by debugLayer, synchronizationLayer and apiDumpLayer flags. | |
Public Member Functions inherited from vsg::Inherit< Object, WindowTraits > | |
Inherit (Args &&... args) | |
std::size_t | sizeofObject () const noexcept override |
const char * | className () const noexcept override |
const std::type_info & | type_info () const noexcept override |
bool | is_compatible (const std::type_info &type) const noexcept override |
int | compare (const Object &rhs) const override |
void | accept (Visitor &visitor) override |
void | accept (ConstVisitor &visitor) const override |
void | accept (RecordTraversal &visitor) const override |
Public Member Functions inherited from vsg::Object | |
Object (const Object &) | |
Object & | operator= (const Object &) |
template<class T > | |
T * | cast () |
template<class T > | |
const T * | cast () const |
virtual void | traverse (Visitor &) |
virtual void | traverse (ConstVisitor &) const |
virtual void | traverse (RecordTraversal &) const |
virtual void | read (Input &input) |
virtual void | write (Output &output) const |
void | ref () const noexcept |
void | unref () const noexcept |
void | unref_nodelete () const noexcept |
unsigned int | referenceCount () const noexcept |
template<typename T > | |
void | setValue (const std::string &key, const T &value) |
void | setValue (const std::string &key, const char *value) |
specialization of setValue to handle passing C strings | |
template<typename T > | |
bool | getValue (const std::string &key, T &value) const |
get specified value type, return false if value associated with key is not assigned or is not the correct type | |
void | setObject (const std::string &key, ref_ptr< Object > object) |
assign an Object associated with key | |
Object * | getObject (const std::string &key) |
get Object pointer associated with key, return nullptr if no object associated with key has been assigned | |
const Object * | getObject (const std::string &key) const |
get const Object pointer associated with key, return nullptr if no object associated with key has been assigned | |
template<class T > | |
T * | getObject (const std::string &key) |
get object pointer of specified type associated with key, return nullptr if no object associated with key has been assigned | |
template<class T > | |
const T * | getObject (const std::string &key) const |
get const object pointer of specified type associated with key, return nullptr if no object associated with key has been assigned | |
ref_ptr< Object > | getRefObject (const std::string &key) |
get ref_ptr<Object> associated with key, return nullptr if no object associated with key has been assigned | |
ref_ptr< const Object > | getRefObject (const std::string &key) const |
get ref_ptr<const Object> pointer associated with key, return nullptr if no object associated with key has been assigned | |
template<class T > | |
ref_ptr< T > | getRefObject (const std::string &key) |
get ref_ptr<T> of specified type associated with key, return nullptr if no object associated with key has been assigned | |
template<class T > | |
const ref_ptr< const T > | getRefObject (const std::string &key) const |
get ref_ptr<const T> of specified type associated with key, return nullptr if no object associated with key has been assigned | |
void | removeObject (const std::string &key) |
remove meta object or value associated with key | |
Auxiliary * | getOrCreateAuxiliary () |
Auxiliary * | getAuxiliary () |
const Auxiliary * | getAuxiliary () const |
Public Attributes | |
int32_t | x = 0 |
int32_t | y = 0 |
uint32_t | width = 1280 |
uint32_t | height = 1024 |
bool | fullscreen = false |
std::string | display |
int | screenNum = -1 |
A non empty display string overrides any X11 DISPLAY env var that may have been set. ignored on non X11 systems. | |
std::string | windowClass = "vsg::Window" |
negative screenNum value indicates system defaults should be assumed, a non zero value will set the screenNum, overriding any display or DISPLAY setting for this. | |
std::string | windowTitle = "vsg window" |
bool | decoration = true |
bool | hdpi = true |
bool | overrideRedirect = false |
uint32_t | vulkanVersion = VK_API_VERSION_1_0 |
SwapchainPreferences | swapchainPreferences |
VkFormat | depthFormat = VK_FORMAT_D32_SFLOAT |
VkImageUsageFlags | depthImageUsage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT |
VkQueueFlags | queueFlags = VK_QUEUE_GRAPHICS_BIT |
std::vector< float > | queuePiorities {1.0, 0.0} |
VkPipelineStageFlagBits | imageAvailableSemaphoreWaitFlag = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
bool | debugLayer = false |
bool | synchronizationLayer = false |
bool | apiDumpLayer = false |
bool | debugUtils = false |
ref_ptr< vsg::Device > | device |
vsg::Names | instanceExtensionNames |
vsg::Names | requestedLayers |
vsg::Names | deviceExtensionNames |
vsg::PhysicalDeviceTypes | deviceTypePreferences |
ref_ptr< DeviceFeatures > | deviceFeatures |
VkSampleCountFlags | samples = VK_SAMPLE_COUNT_1_BIT |
std::any | nativeWindow |
std::any | systemConnection |
Additional Inherited Members | |
Static Public Member Functions inherited from vsg::Inherit< Object, WindowTraits > | |
static ref_ptr< WindowTraits > | create (Args &&... args) |
static ref_ptr< WindowTraits > | create_if (bool flag, Args &&... args) |
Static Public Member Functions inherited from vsg::Object | |
static ref_ptr< Object > | create () |
static ref_ptr< Object > | create_if (bool flag) |
static void * | operator new (std::size_t count) |
provide new and delete to enable custom memory management via the vsg::Allocator singleton, using the MEMORY_AFFINTY_OBJECTS | |
static void | operator delete (void *ptr) |
Protected Member Functions inherited from vsg::Object | |
virtual void | _attemptDelete () const |
void | setAuxiliary (Auxiliary *auxiliary) |
WindowTraits specifies the settings required when creating windows/vulkan instance/device.