vsg  1.1.0
VulkanSceneGraph library
vsg::WindowTraits Member List

This is the complete list of members for vsg::WindowTraits, including all inherited members.

_attemptDelete() const (defined in vsg::Object)vsg::Objectprotectedvirtual
accept(Visitor &visitor) override (defined in vsg::Inherit< Object, WindowTraits >)vsg::Inherit< Object, WindowTraits >inlinevirtual
accept(ConstVisitor &visitor) const override (defined in vsg::Inherit< Object, WindowTraits >)vsg::Inherit< Object, WindowTraits >inlinevirtual
accept(RecordTraversal &visitor) const override (defined in vsg::Inherit< Object, WindowTraits >)vsg::Inherit< Object, WindowTraits >inlinevirtual
apiDumpLayer (defined in vsg::WindowTraits)vsg::WindowTraits
cast() (defined in vsg::Object)vsg::Objectinline
cast() const (defined in vsg::Object)vsg::Objectinline
className() const noexcept override (defined in vsg::Inherit< Object, WindowTraits >)vsg::Inherit< Object, WindowTraits >inlinevirtual
compare(const Object &rhs) const override (defined in vsg::Inherit< Object, WindowTraits >)vsg::Inherit< Object, WindowTraits >inlinevirtual
create(Args &&... args) (defined in vsg::Inherit< Object, WindowTraits >)vsg::Inherit< Object, WindowTraits >inlinestatic
create() (defined in vsg::Object)vsg::Objectinlinestatic
create_if(bool flag, Args &&... args) (defined in vsg::Inherit< Object, WindowTraits >)vsg::Inherit< Object, WindowTraits >inlinestatic
create_if(bool flag) (defined in vsg::Object)vsg::Objectinlinestatic
debugLayer (defined in vsg::WindowTraits)vsg::WindowTraits
debugUtils (defined in vsg::WindowTraits)vsg::WindowTraits
decoration (defined in vsg::WindowTraits)vsg::WindowTraits
defaults()vsg::WindowTraits
depthFormat (defined in vsg::WindowTraits)vsg::WindowTraits
depthImageUsage (defined in vsg::WindowTraits)vsg::WindowTraits
device (defined in vsg::WindowTraits)vsg::WindowTraits
deviceExtensionNames (defined in vsg::WindowTraits)vsg::WindowTraits
deviceFeatures (defined in vsg::WindowTraits)vsg::WindowTraits
deviceTypePreferences (defined in vsg::WindowTraits)vsg::WindowTraits
display (defined in vsg::WindowTraits)vsg::WindowTraits
fullscreen (defined in vsg::WindowTraits)vsg::WindowTraits
getAuxiliary() (defined in vsg::Object)vsg::Objectinline
getAuxiliary() const (defined in vsg::Object)vsg::Objectinline
getObject(const std::string &key)vsg::Object
getObject(const std::string &key) constvsg::Object
getObject(const std::string &key)vsg::Objectinline
getObject(const std::string &key) constvsg::Objectinline
getOrCreateAuxiliary() (defined in vsg::Object)vsg::Object
getRefObject(const std::string &key)vsg::Object
getRefObject(const std::string &key) constvsg::Object
getRefObject(const std::string &key)vsg::Objectinline
getRefObject(const std::string &key) constvsg::Objectinline
getValue(const std::string &key, T &value) constvsg::Object
hdpi (defined in vsg::WindowTraits)vsg::WindowTraits
height (defined in vsg::WindowTraits)vsg::WindowTraits
imageAvailableSemaphoreWaitFlag (defined in vsg::WindowTraits)vsg::WindowTraits
Inherit(Args &&... args) (defined in vsg::Inherit< Object, WindowTraits >)vsg::Inherit< Object, WindowTraits >inline
instanceExtensionNames (defined in vsg::WindowTraits)vsg::WindowTraits
is_compatible(const std::type_info &type) const noexcept override (defined in vsg::Inherit< Object, WindowTraits >)vsg::Inherit< Object, WindowTraits >inlinevirtual
nativeWindow (defined in vsg::WindowTraits)vsg::WindowTraits
Object() (defined in vsg::Object)vsg::Object
Object(const Object &) (defined in vsg::Object)vsg::Object
operator delete(void *ptr) (defined in vsg::Object)vsg::Objectstatic
operator new(std::size_t count)vsg::Objectstatic
operator=(const WindowTraits &)=delete (defined in vsg::WindowTraits)vsg::WindowTraits
operator=(const Object &) (defined in vsg::Object)vsg::Object
overrideRedirect (defined in vsg::WindowTraits)vsg::WindowTraits
queueFlags (defined in vsg::WindowTraits)vsg::WindowTraits
queuePiorities (defined in vsg::WindowTraits)vsg::WindowTraits
read(Input &input) (defined in vsg::Object)vsg::Objectvirtual
ref() const noexcept (defined in vsg::Object)vsg::Objectinline
referenceCount() const noexcept (defined in vsg::Object)vsg::Objectinline
removeObject(const std::string &key)vsg::Object
requestedLayers (defined in vsg::WindowTraits)vsg::WindowTraits
samples (defined in vsg::WindowTraits)vsg::WindowTraits
screenNumvsg::WindowTraits
setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object)vsg::Objectprotected
setObject(const std::string &key, ref_ptr< Object > object)vsg::Object
setValue(const std::string &key, const T &value)vsg::Object
setValue(const std::string &key, const char *value)vsg::Objectinline
sizeofObject() const noexcept override (defined in vsg::Inherit< Object, WindowTraits >)vsg::Inherit< Object, WindowTraits >inlinevirtual
swapchainPreferences (defined in vsg::WindowTraits)vsg::WindowTraits
synchronizationLayer (defined in vsg::WindowTraits)vsg::WindowTraits
systemConnection (defined in vsg::WindowTraits)vsg::WindowTraits
traverse(Visitor &) (defined in vsg::Object)vsg::Objectinlinevirtual
traverse(ConstVisitor &) const (defined in vsg::Object)vsg::Objectinlinevirtual
traverse(RecordTraversal &) const (defined in vsg::Object)vsg::Objectinlinevirtual
type_info() const noexcept override (defined in vsg::Inherit< Object, WindowTraits >)vsg::Inherit< Object, WindowTraits >inlinevirtual
unref() const noexcept (defined in vsg::Object)vsg::Objectinline
unref_nodelete() const noexcept (defined in vsg::Object)vsg::Objectinline
validate()vsg::WindowTraits
vulkanVersion (defined in vsg::WindowTraits)vsg::WindowTraits
width (defined in vsg::WindowTraits)vsg::WindowTraits
windowClassvsg::WindowTraits
windowTitle (defined in vsg::WindowTraits)vsg::WindowTraits
WindowTraits() (defined in vsg::WindowTraits)vsg::WindowTraits
WindowTraits(const WindowTraits &traits) (defined in vsg::WindowTraits)vsg::WindowTraitsexplicit
WindowTraits(const std::string &title) (defined in vsg::WindowTraits)vsg::WindowTraitsexplicit
WindowTraits(int32_t in_x, int32_t in_y, uint32_t in_width, uint32_t in_height, const std::string &title="vsg window") (defined in vsg::WindowTraits)vsg::WindowTraits
WindowTraits(uint32_t in_width, uint32_t in_height, const std::string &title="vsg window") (defined in vsg::WindowTraits)vsg::WindowTraits
write(Output &output) const (defined in vsg::Object)vsg::Objectvirtual
x (defined in vsg::WindowTraits)vsg::WindowTraits
y (defined in vsg::WindowTraits)vsg::WindowTraits
~Object() (defined in vsg::Object)vsg::Objectprotectedvirtual
~WindowTraits() (defined in vsg::WindowTraits)vsg::WindowTraitsinlineprotectedvirtual