vsg
1.1.0
VulkanSceneGraph library
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This is the complete list of members for vsg::WindowTraits, including all inherited members.
_attemptDelete() const (defined in vsg::Object) | vsg::Object | protectedvirtual |
accept(Visitor &visitor) override (defined in vsg::Inherit< Object, WindowTraits >) | vsg::Inherit< Object, WindowTraits > | inlinevirtual |
accept(ConstVisitor &visitor) const override (defined in vsg::Inherit< Object, WindowTraits >) | vsg::Inherit< Object, WindowTraits > | inlinevirtual |
accept(RecordTraversal &visitor) const override (defined in vsg::Inherit< Object, WindowTraits >) | vsg::Inherit< Object, WindowTraits > | inlinevirtual |
apiDumpLayer (defined in vsg::WindowTraits) | vsg::WindowTraits | |
cast() (defined in vsg::Object) | vsg::Object | inline |
cast() const (defined in vsg::Object) | vsg::Object | inline |
className() const noexcept override (defined in vsg::Inherit< Object, WindowTraits >) | vsg::Inherit< Object, WindowTraits > | inlinevirtual |
compare(const Object &rhs) const override (defined in vsg::Inherit< Object, WindowTraits >) | vsg::Inherit< Object, WindowTraits > | inlinevirtual |
create(Args &&... args) (defined in vsg::Inherit< Object, WindowTraits >) | vsg::Inherit< Object, WindowTraits > | inlinestatic |
create() (defined in vsg::Object) | vsg::Object | inlinestatic |
create_if(bool flag, Args &&... args) (defined in vsg::Inherit< Object, WindowTraits >) | vsg::Inherit< Object, WindowTraits > | inlinestatic |
create_if(bool flag) (defined in vsg::Object) | vsg::Object | inlinestatic |
debugLayer (defined in vsg::WindowTraits) | vsg::WindowTraits | |
debugUtils (defined in vsg::WindowTraits) | vsg::WindowTraits | |
decoration (defined in vsg::WindowTraits) | vsg::WindowTraits | |
defaults() | vsg::WindowTraits | |
depthFormat (defined in vsg::WindowTraits) | vsg::WindowTraits | |
depthImageUsage (defined in vsg::WindowTraits) | vsg::WindowTraits | |
device (defined in vsg::WindowTraits) | vsg::WindowTraits | |
deviceExtensionNames (defined in vsg::WindowTraits) | vsg::WindowTraits | |
deviceFeatures (defined in vsg::WindowTraits) | vsg::WindowTraits | |
deviceTypePreferences (defined in vsg::WindowTraits) | vsg::WindowTraits | |
display (defined in vsg::WindowTraits) | vsg::WindowTraits | |
fullscreen (defined in vsg::WindowTraits) | vsg::WindowTraits | |
getAuxiliary() (defined in vsg::Object) | vsg::Object | inline |
getAuxiliary() const (defined in vsg::Object) | vsg::Object | inline |
getObject(const std::string &key) | vsg::Object | |
getObject(const std::string &key) const | vsg::Object | |
getObject(const std::string &key) | vsg::Object | inline |
getObject(const std::string &key) const | vsg::Object | inline |
getOrCreateAuxiliary() (defined in vsg::Object) | vsg::Object | |
getRefObject(const std::string &key) | vsg::Object | |
getRefObject(const std::string &key) const | vsg::Object | |
getRefObject(const std::string &key) | vsg::Object | inline |
getRefObject(const std::string &key) const | vsg::Object | inline |
getValue(const std::string &key, T &value) const | vsg::Object | |
hdpi (defined in vsg::WindowTraits) | vsg::WindowTraits | |
height (defined in vsg::WindowTraits) | vsg::WindowTraits | |
imageAvailableSemaphoreWaitFlag (defined in vsg::WindowTraits) | vsg::WindowTraits | |
Inherit(Args &&... args) (defined in vsg::Inherit< Object, WindowTraits >) | vsg::Inherit< Object, WindowTraits > | inline |
instanceExtensionNames (defined in vsg::WindowTraits) | vsg::WindowTraits | |
is_compatible(const std::type_info &type) const noexcept override (defined in vsg::Inherit< Object, WindowTraits >) | vsg::Inherit< Object, WindowTraits > | inlinevirtual |
nativeWindow (defined in vsg::WindowTraits) | vsg::WindowTraits | |
Object() (defined in vsg::Object) | vsg::Object | |
Object(const Object &) (defined in vsg::Object) | vsg::Object | |
operator delete(void *ptr) (defined in vsg::Object) | vsg::Object | static |
operator new(std::size_t count) | vsg::Object | static |
operator=(const WindowTraits &)=delete (defined in vsg::WindowTraits) | vsg::WindowTraits | |
operator=(const Object &) (defined in vsg::Object) | vsg::Object | |
overrideRedirect (defined in vsg::WindowTraits) | vsg::WindowTraits | |
queueFlags (defined in vsg::WindowTraits) | vsg::WindowTraits | |
queuePiorities (defined in vsg::WindowTraits) | vsg::WindowTraits | |
read(Input &input) (defined in vsg::Object) | vsg::Object | virtual |
ref() const noexcept (defined in vsg::Object) | vsg::Object | inline |
referenceCount() const noexcept (defined in vsg::Object) | vsg::Object | inline |
removeObject(const std::string &key) | vsg::Object | |
requestedLayers (defined in vsg::WindowTraits) | vsg::WindowTraits | |
samples (defined in vsg::WindowTraits) | vsg::WindowTraits | |
screenNum | vsg::WindowTraits | |
setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object) | vsg::Object | protected |
setObject(const std::string &key, ref_ptr< Object > object) | vsg::Object | |
setValue(const std::string &key, const T &value) | vsg::Object | |
setValue(const std::string &key, const char *value) | vsg::Object | inline |
sizeofObject() const noexcept override (defined in vsg::Inherit< Object, WindowTraits >) | vsg::Inherit< Object, WindowTraits > | inlinevirtual |
swapchainPreferences (defined in vsg::WindowTraits) | vsg::WindowTraits | |
synchronizationLayer (defined in vsg::WindowTraits) | vsg::WindowTraits | |
systemConnection (defined in vsg::WindowTraits) | vsg::WindowTraits | |
traverse(Visitor &) (defined in vsg::Object) | vsg::Object | inlinevirtual |
traverse(ConstVisitor &) const (defined in vsg::Object) | vsg::Object | inlinevirtual |
traverse(RecordTraversal &) const (defined in vsg::Object) | vsg::Object | inlinevirtual |
type_info() const noexcept override (defined in vsg::Inherit< Object, WindowTraits >) | vsg::Inherit< Object, WindowTraits > | inlinevirtual |
unref() const noexcept (defined in vsg::Object) | vsg::Object | inline |
unref_nodelete() const noexcept (defined in vsg::Object) | vsg::Object | inline |
validate() | vsg::WindowTraits | |
vulkanVersion (defined in vsg::WindowTraits) | vsg::WindowTraits | |
width (defined in vsg::WindowTraits) | vsg::WindowTraits | |
windowClass | vsg::WindowTraits | |
windowTitle (defined in vsg::WindowTraits) | vsg::WindowTraits | |
WindowTraits() (defined in vsg::WindowTraits) | vsg::WindowTraits | |
WindowTraits(const WindowTraits &traits) (defined in vsg::WindowTraits) | vsg::WindowTraits | explicit |
WindowTraits(const std::string &title) (defined in vsg::WindowTraits) | vsg::WindowTraits | explicit |
WindowTraits(int32_t in_x, int32_t in_y, uint32_t in_width, uint32_t in_height, const std::string &title="vsg window") (defined in vsg::WindowTraits) | vsg::WindowTraits | |
WindowTraits(uint32_t in_width, uint32_t in_height, const std::string &title="vsg window") (defined in vsg::WindowTraits) | vsg::WindowTraits | |
write(Output &output) const (defined in vsg::Object) | vsg::Object | virtual |
x (defined in vsg::WindowTraits) | vsg::WindowTraits | |
y (defined in vsg::WindowTraits) | vsg::WindowTraits | |
~Object() (defined in vsg::Object) | vsg::Object | protectedvirtual |
~WindowTraits() (defined in vsg::WindowTraits) | vsg::WindowTraits | inlineprotectedvirtual |