vsg  1.1.0
VulkanSceneGraph library
Public Types | Public Member Functions | Protected Attributes | List of all members
vsg::AsciiInput Class Reference

#include <AsciiInput.h>

Inheritance diagram for vsg::AsciiInput:
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Collaboration diagram for vsg::AsciiInput:
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Public Types

using ObjectID = uint32_t
 
using OptionalObjectID = std::pair< bool, ObjectID >
 
- Public Types inherited from vsg::Input
using ObjectID = uint32_t
 
using ObjectIDMap = std::map< ObjectID, ref_ptr< Object > >
 

Public Member Functions

 AsciiInput (std::istream &input, ref_ptr< ObjectFactory > in_objectFactory, ref_ptr< const Options > in_options={})
 
bool matchPropertyName (const char *propertyName) override
 return true if property name matches the next token in the stream, or if property names are not required for format
 
OptionalObjectID objectID ()
 
template<typename T >
void _read (size_t num, T *value)
 
template<typename R , typename T >
void _read_withcast (size_t num, T *value)
 
void read (size_t num, int8_t *value) override
 
void read (size_t num, uint8_t *value) override
 
void read (size_t num, int16_t *value) override
 
void read (size_t num, uint16_t *value) override
 
void read (size_t num, int32_t *value) override
 
void read (size_t num, uint32_t *value) override
 
void read (size_t num, int64_t *value) override
 
void read (size_t num, uint64_t *value) override
 
void read (size_t num, float *value) override
 
void read (size_t num, double *value) override
 
void _read (std::string &value)
 
void _read (std::wstring &value)
 
void read (size_t num, std::string *value) override
 read one or more strings
 
void read (size_t num, std::wstring *value) override
 read one or more strings
 
void read (size_t num, Path *value) override
 read one or more paths
 
vsg::ref_ptr< vsg::Objectread () override
 read object
 
- Public Member Functions inherited from vsg::Input
 Input (ref_ptr< ObjectFactory > in_objectFactory, ref_ptr< const Options > in_options={})
 
Inputoperator= (const Input &rhs)=delete
 
void read (size_t num, char *value)
 
void read (size_t num, bool *value)
 
void read (size_t num, vec2 *value)
 
void read (size_t num, vec3 *value)
 
void read (size_t num, vec4 *value)
 
void read (size_t num, dvec2 *value)
 
void read (size_t num, dvec3 *value)
 
void read (size_t num, dvec4 *value)
 
void read (size_t num, bvec2 *value)
 
void read (size_t num, bvec3 *value)
 
void read (size_t num, bvec4 *value)
 
void read (size_t num, ubvec2 *value)
 
void read (size_t num, ubvec3 *value)
 
void read (size_t num, ubvec4 *value)
 
void read (size_t num, svec2 *value)
 
void read (size_t num, svec3 *value)
 
void read (size_t num, svec4 *value)
 
void read (size_t num, usvec2 *value)
 
void read (size_t num, usvec3 *value)
 
void read (size_t num, usvec4 *value)
 
void read (size_t num, ivec2 *value)
 
void read (size_t num, ivec3 *value)
 
void read (size_t num, ivec4 *value)
 
void read (size_t num, uivec2 *value)
 
void read (size_t num, uivec3 *value)
 
void read (size_t num, uivec4 *value)
 
void read (size_t num, quat *value)
 
void read (size_t num, dquat *value)
 
void read (size_t num, mat3 *value)
 
void read (size_t num, dmat3 *value)
 
void read (size_t num, mat4 *value)
 
void read (size_t num, dmat4 *value)
 
void read (size_t num, sphere *value)
 
void read (size_t num, dsphere *value)
 
void read (size_t num, box *value)
 
void read (size_t num, dbox *value)
 
void read (size_t num, plane *value)
 
void read (size_t num, dplane *value)
 
template<typename T >
void read (size_t num, T *value)
 treat non standard type as raw data
 
template<typename T >
void read (const char *propertyName, ref_ptr< T > &arg)
 
template<typename T >
void readObjects (const char *propertyName, T &values)
 
template<typename T >
void readValues (const char *propertyName, std::vector< T > &values)
 
template<typename T >
void readValues (const char *propertyName, std::set< T > &values)
 
template<typename... Args>
void read (const char *propertyName, Args &... args)
 match property name and read value(s)
 
ref_ptr< ObjectreadObject (const char *propertyName)
 read object of a particular type
 
template<class T >
ref_ptr< T > readObject (const char *propertyName)
 read object of a particular type
 
template<class T >
void readObject (const char *propertyName, ref_ptr< T > &arg)
 read object of a particular type
 
template<typename T >
readValue (const char *propertyName)
 read a value of particular type
 
template<typename W , typename T >
void readValue (const char *propertyName, T &value)
 read a value as a type, then cast it to another type
 
virtual bool version_less (uint32_t major, uint32_t minor, uint32_t patch, uint32_t soversion=0) const
 
virtual bool version_greater_equal (uint32_t major, uint32_t minor, uint32_t patch, uint32_t soversion=0) const
 
template<>
void readObject (const char *propertyName, ref_ptr< Object > &arg)
 

Protected Attributes

std::istream & _input
 
std::string _readPropertyName
 

Additional Inherited Members

- Public Attributes inherited from vsg::Input
ObjectIDMap objectIDMap
 
ref_ptr< ObjectFactoryobjectFactory
 
ref_ptr< const Optionsoptions
 
Path filename
 
VsgVersion version
 

Detailed Description

vsg::Input subclass that implements reading from an ascii input stream. Used by VSG ReaderWriter when reading native .vsgt ascii files.


The documentation for this class was generated from the following file: