vsg
1.1.0
VulkanSceneGraph library
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template sphere class More...
#include <sphere.h>
Public Types | |
using | value_type = T |
using | vec_type = t_vec4< T > |
using | center_type = t_vec3< T > |
Public Member Functions | |
constexpr | t_sphere (const t_sphere &s) |
constexpr t_sphere & | operator= (const t_sphere &)=default |
template<typename R > | |
constexpr | t_sphere (const t_sphere< R > &s) |
template<typename R > | |
constexpr | t_sphere (const t_vec3< R > &c, T rad) |
template<typename R > | |
constexpr | t_sphere (R sx, R sy, R sz, R sd) |
constexpr std::size_t | size () const |
value_type & | operator[] (std::size_t i) |
value_type | operator[] (std::size_t i) const |
template<typename R > | |
t_sphere & | operator= (const t_sphere< R > &rhs) |
void | set (value_type in_x, value_type in_y, value_type in_z, value_type in_r) |
template<typename R > | |
void | set (const t_vec3< R > &c, T rad) |
bool | valid () const |
operator bool () const noexcept | |
T * | data () |
const T * | data () const |
void | reset () |
Public Attributes | |
union { | |
value_type value [4] | |
vec_type vec | |
struct { | |
value_type x | |
value_type y | |
value_type z | |
value_type r | |
} | |
struct { | |
center_type center | |
value_type radius | |
} | |
}; | |
template sphere class