vsg  1.1.0
VulkanSceneGraph library
Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
vsgWin32::Win32_Window Class Reference

Win32_Window implements Win32 specific window creation, event handling and vulkan Surface setup. More...

#include <Win32_Window.h>

Inheritance diagram for vsgWin32::Win32_Window:
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Collaboration diagram for vsgWin32::Win32_Window:
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Public Member Functions

 Win32_Window (vsg::ref_ptr< vsg::WindowTraits > traits)
 
 Win32_Window (const Win32_Window &)=delete
 
Win32_Window operator= (const Win32_Window &)=delete
 
const char * instanceExtensionSurfaceName () const override
 
bool valid () const override
 
bool visible () const override
 
void releaseWindow () override
 
bool pollEvents (vsg::UIEvents &events) override
 get the list of events since the last pollEvents() call by splicing bufferEvents with polled windowing events.
 
void resize () override
 
 operator HWND () const
 
LRESULT handleWin32Messages (UINT msg, WPARAM wParam, LPARAM lParam)
 
- Public Member Functions inherited from vsg::Inherit< vsg::Window, Win32_Window >
 Inherit (Args &&... args)
 
std::size_t sizeofObject () const noexcept override
 
const char * className () const noexcept override
 
const std::type_info & type_info () const noexcept override
 
bool is_compatible (const std::type_info &type) const noexcept override
 
int compare (const Object &rhs) const override
 
void accept (Visitor &visitor) override
 
void accept (ConstVisitor &visitor) const override
 
void accept (RecordTraversal &visitor) const override
 
- Public Member Functions inherited from vsg::Window
 Window (const Window &)=delete
 
Windowoperator= (const Window &)=delete
 
virtual void releaseConnection ()
 
ref_ptr< WindowTraitstraits ()
 
const ref_ptr< WindowTraitstraits () const
 
const VkExtent2D & extent2D () const
 
vec4clearColor ()
 
const vec4clearColor () const
 
VkSurfaceFormatKHR surfaceFormat ()
 
VkFormat depthFormat ()
 
VkSampleCountFlagBits framebufferSamples () const
 
void setInstance (ref_ptr< Instance > instance)
 
ref_ptr< InstancegetInstance ()
 
ref_ptr< InstancegetOrCreateInstance ()
 
void setSurface (ref_ptr< Surface > surface)
 
ref_ptr< SurfacegetSurface ()
 
ref_ptr< SurfacegetOrCreateSurface ()
 
void setPhysicalDevice (ref_ptr< PhysicalDevice > physicalDevice)
 
ref_ptr< PhysicalDevicegetPhysicalDevice ()
 
ref_ptr< PhysicalDevicegetOrCreatePhysicalDevice ()
 
void setDevice (ref_ptr< Device > device)
 
ref_ptr< DevicegetDevice ()
 
ref_ptr< DevicegetOrCreateDevice ()
 
void setRenderPass (ref_ptr< RenderPass > renderPass)
 
ref_ptr< RenderPassgetRenderPass ()
 
ref_ptr< RenderPassgetOrCreateRenderPass ()
 
ref_ptr< SwapchaingetSwapchain ()
 
ref_ptr< SwapchaingetOrCreateSwapchain ()
 
ref_ptr< ImagegetDepthImage ()
 
ref_ptr< ImagegetOrCreateDepthImage ()
 
ref_ptr< ImageViewgetDepthImageView ()
 
ref_ptr< ImageViewgetOrCreateDepthImageView ()
 
size_t numFrames () const
 
ref_ptr< ImageViewimageView (size_t i)
 
const ref_ptr< ImageViewimageView (size_t i) const
 
ref_ptr< Framebufferframebuffer (size_t i)
 
const ref_ptr< Framebufferframebuffer (size_t i) const
 
VkResult acquireNextImage (uint64_t timeout=std::numeric_limits< uint64_t >::max())
 call vkAquireNextImageKHR to find the next imageIndex of the swapchain images/framebuffers
 
size_t imageIndex (size_t relativeFrameIndex=0) const
 get the image index for specified relative frame index, a 0 value is the current frame being rendered, 1 is the previous frame, 2 is the frame before that.
 
bool debugLayersEnabled () const
 
Frameframe (size_t i)
 
Frames & frames ()
 
- Public Member Functions inherited from vsg::Inherit< Object, Window >
 Inherit (Args &&... args)
 
std::size_t sizeofObject () const noexcept override
 
const char * className () const noexcept override
 
const std::type_info & type_info () const noexcept override
 
bool is_compatible (const std::type_info &type) const noexcept override
 
int compare (const Object &rhs) const override
 
void accept (Visitor &visitor) override
 
void accept (ConstVisitor &visitor) const override
 
void accept (RecordTraversal &visitor) const override
 
- Public Member Functions inherited from vsg::Object
 Object (const Object &)
 
Objectoperator= (const Object &)
 
template<class T >
T * cast ()
 
template<class T >
const T * cast () const
 
virtual void traverse (Visitor &)
 
virtual void traverse (ConstVisitor &) const
 
virtual void traverse (RecordTraversal &) const
 
virtual void read (Input &input)
 
virtual void write (Output &output) const
 
void ref () const noexcept
 
void unref () const noexcept
 
void unref_nodelete () const noexcept
 
unsigned int referenceCount () const noexcept
 
template<typename T >
void setValue (const std::string &key, const T &value)
 
void setValue (const std::string &key, const char *value)
 specialization of setValue to handle passing C strings
 
template<typename T >
bool getValue (const std::string &key, T &value) const
 get specified value type, return false if value associated with key is not assigned or is not the correct type
 
void setObject (const std::string &key, ref_ptr< Object > object)
 assign an Object associated with key
 
ObjectgetObject (const std::string &key)
 get Object pointer associated with key, return nullptr if no object associated with key has been assigned
 
const ObjectgetObject (const std::string &key) const
 get const Object pointer associated with key, return nullptr if no object associated with key has been assigned
 
template<class T >
T * getObject (const std::string &key)
 get object pointer of specified type associated with key, return nullptr if no object associated with key has been assigned
 
template<class T >
const T * getObject (const std::string &key) const
 get const object pointer of specified type associated with key, return nullptr if no object associated with key has been assigned
 
ref_ptr< ObjectgetRefObject (const std::string &key)
 get ref_ptr<Object> associated with key, return nullptr if no object associated with key has been assigned
 
ref_ptr< const ObjectgetRefObject (const std::string &key) const
 get ref_ptr<const Object> pointer associated with key, return nullptr if no object associated with key has been assigned
 
template<class T >
ref_ptr< T > getRefObject (const std::string &key)
 get ref_ptr<T> of specified type associated with key, return nullptr if no object associated with key has been assigned
 
template<class T >
const ref_ptr< const T > getRefObject (const std::string &key) const
 get ref_ptr<const T> of specified type associated with key, return nullptr if no object associated with key has been assigned
 
void removeObject (const std::string &key)
 remove meta object or value associated with key
 
AuxiliarygetOrCreateAuxiliary ()
 
AuxiliarygetAuxiliary ()
 
const AuxiliarygetAuxiliary () const
 

Protected Member Functions

void _initSurface () override
 
- Protected Member Functions inherited from vsg::Window
 Window (ref_ptr< WindowTraits > traits)
 
void _initFormats ()
 
void _initInstance ()
 
void _initPhysicalDevice ()
 
void _initDevice ()
 
void _initRenderPass ()
 
void _initSwapchain ()
 
virtual void clear ()
 
void share (ref_ptr< Device > device)
 
void buildSwapchain ()
 
- Protected Member Functions inherited from vsg::Object
virtual void _attemptDelete () const
 
void setAuxiliary (Auxiliary *auxiliary)
 

Protected Attributes

HWND _window
 
bool _windowMapped = false
 
vsg::ref_ptr< KeyboardMap_keyboard
 
- Protected Attributes inherited from vsg::Window
ref_ptr< WindowTraits_traits
 
VkExtent2D _extent2D
 
vec4 _clearColor
 
VkSurfaceFormatKHR _imageFormat
 
VkFormat _depthFormat
 
VkSampleCountFlagBits _framebufferSamples
 
ref_ptr< Instance_instance
 
ref_ptr< PhysicalDevice_physicalDevice
 
ref_ptr< Device_device
 
ref_ptr< Surface_surface
 
ref_ptr< Swapchain_swapchain
 
ref_ptr< RenderPass_renderPass
 
ref_ptr< Image_depthImage
 
ref_ptr< ImageView_depthImageView
 
ref_ptr< Image_multisampleImage
 
ref_ptr< ImageView_multisampleImageView
 
ref_ptr< Image_multisampleDepthImage
 
ref_ptr< ImageView_multisampleDepthImageView
 
ref_ptr< Semaphore_availableSemaphore
 
Frames _frames
 
std::vector< size_t > _indices
 

Additional Inherited Members

- Public Types inherited from vsg::Window
using Frames = std::vector< Frame >
 
- Static Public Member Functions inherited from vsg::Inherit< vsg::Window, Win32_Window >
static ref_ptr< Win32_Window > create (Args &&... args)
 
static ref_ptr< Win32_Window > create_if (bool flag, Args &&... args)
 
- Static Public Member Functions inherited from vsg::Window
static ref_ptr< Windowcreate (vsg::ref_ptr< WindowTraits > traits)
 static Window::create(traits) method creates a platform specific Window instance based on specified window traits.
 
- Static Public Member Functions inherited from vsg::Inherit< Object, Window >
static ref_ptr< Windowcreate (Args &&... args)
 
static ref_ptr< Windowcreate_if (bool flag, Args &&... args)
 
- Static Public Member Functions inherited from vsg::Object
static ref_ptr< Objectcreate ()
 
static ref_ptr< Objectcreate_if (bool flag)
 
static void * operator new (std::size_t count)
 provide new and delete to enable custom memory management via the vsg::Allocator singleton, using the MEMORY_AFFINTY_OBJECTS
 
static void operator delete (void *ptr)
 
- Public Attributes inherited from vsg::Window
UIEvents bufferedEvents
 events buffered since the last pollEvents.
 

Detailed Description

Win32_Window implements Win32 specific window creation, event handling and vulkan Surface setup.

Member Function Documentation

◆ releaseWindow()

void vsgWin32::Win32_Window::releaseWindow ( )
overridevirtual

Release the window as it's owned by a 3rd party windowing object. Resets the window handle and invalidates the window, preventing Window deletion or closing from deleting the window resource.

Reimplemented from vsg::Window.


The documentation for this class was generated from the following file: