vsg
1.1.0
VulkanSceneGraph library
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Win32_Window implements Win32 specific window creation, event handling and vulkan Surface setup. More...
#include <Win32_Window.h>
Public Member Functions | |
Win32_Window (vsg::ref_ptr< vsg::WindowTraits > traits) | |
Win32_Window (const Win32_Window &)=delete | |
Win32_Window | operator= (const Win32_Window &)=delete |
const char * | instanceExtensionSurfaceName () const override |
bool | valid () const override |
bool | visible () const override |
void | releaseWindow () override |
bool | pollEvents (vsg::UIEvents &events) override |
get the list of events since the last pollEvents() call by splicing bufferEvents with polled windowing events. | |
void | resize () override |
operator HWND () const | |
LRESULT | handleWin32Messages (UINT msg, WPARAM wParam, LPARAM lParam) |
Public Member Functions inherited from vsg::Inherit< vsg::Window, Win32_Window > | |
Inherit (Args &&... args) | |
std::size_t | sizeofObject () const noexcept override |
const char * | className () const noexcept override |
const std::type_info & | type_info () const noexcept override |
bool | is_compatible (const std::type_info &type) const noexcept override |
int | compare (const Object &rhs) const override |
void | accept (Visitor &visitor) override |
void | accept (ConstVisitor &visitor) const override |
void | accept (RecordTraversal &visitor) const override |
Public Member Functions inherited from vsg::Window | |
Window (const Window &)=delete | |
Window & | operator= (const Window &)=delete |
virtual void | releaseConnection () |
ref_ptr< WindowTraits > | traits () |
const ref_ptr< WindowTraits > | traits () const |
const VkExtent2D & | extent2D () const |
vec4 & | clearColor () |
const vec4 & | clearColor () const |
VkSurfaceFormatKHR | surfaceFormat () |
VkFormat | depthFormat () |
VkSampleCountFlagBits | framebufferSamples () const |
void | setInstance (ref_ptr< Instance > instance) |
ref_ptr< Instance > | getInstance () |
ref_ptr< Instance > | getOrCreateInstance () |
void | setSurface (ref_ptr< Surface > surface) |
ref_ptr< Surface > | getSurface () |
ref_ptr< Surface > | getOrCreateSurface () |
void | setPhysicalDevice (ref_ptr< PhysicalDevice > physicalDevice) |
ref_ptr< PhysicalDevice > | getPhysicalDevice () |
ref_ptr< PhysicalDevice > | getOrCreatePhysicalDevice () |
void | setDevice (ref_ptr< Device > device) |
ref_ptr< Device > | getDevice () |
ref_ptr< Device > | getOrCreateDevice () |
void | setRenderPass (ref_ptr< RenderPass > renderPass) |
ref_ptr< RenderPass > | getRenderPass () |
ref_ptr< RenderPass > | getOrCreateRenderPass () |
ref_ptr< Swapchain > | getSwapchain () |
ref_ptr< Swapchain > | getOrCreateSwapchain () |
ref_ptr< Image > | getDepthImage () |
ref_ptr< Image > | getOrCreateDepthImage () |
ref_ptr< ImageView > | getDepthImageView () |
ref_ptr< ImageView > | getOrCreateDepthImageView () |
size_t | numFrames () const |
ref_ptr< ImageView > | imageView (size_t i) |
const ref_ptr< ImageView > | imageView (size_t i) const |
ref_ptr< Framebuffer > | framebuffer (size_t i) |
const ref_ptr< Framebuffer > | framebuffer (size_t i) const |
VkResult | acquireNextImage (uint64_t timeout=std::numeric_limits< uint64_t >::max()) |
call vkAquireNextImageKHR to find the next imageIndex of the swapchain images/framebuffers | |
size_t | imageIndex (size_t relativeFrameIndex=0) const |
get the image index for specified relative frame index, a 0 value is the current frame being rendered, 1 is the previous frame, 2 is the frame before that. | |
bool | debugLayersEnabled () const |
Frame & | frame (size_t i) |
Frames & | frames () |
Public Member Functions inherited from vsg::Inherit< Object, Window > | |
Inherit (Args &&... args) | |
std::size_t | sizeofObject () const noexcept override |
const char * | className () const noexcept override |
const std::type_info & | type_info () const noexcept override |
bool | is_compatible (const std::type_info &type) const noexcept override |
int | compare (const Object &rhs) const override |
void | accept (Visitor &visitor) override |
void | accept (ConstVisitor &visitor) const override |
void | accept (RecordTraversal &visitor) const override |
Public Member Functions inherited from vsg::Object | |
Object (const Object &) | |
Object & | operator= (const Object &) |
template<class T > | |
T * | cast () |
template<class T > | |
const T * | cast () const |
virtual void | traverse (Visitor &) |
virtual void | traverse (ConstVisitor &) const |
virtual void | traverse (RecordTraversal &) const |
virtual void | read (Input &input) |
virtual void | write (Output &output) const |
void | ref () const noexcept |
void | unref () const noexcept |
void | unref_nodelete () const noexcept |
unsigned int | referenceCount () const noexcept |
template<typename T > | |
void | setValue (const std::string &key, const T &value) |
void | setValue (const std::string &key, const char *value) |
specialization of setValue to handle passing C strings | |
template<typename T > | |
bool | getValue (const std::string &key, T &value) const |
get specified value type, return false if value associated with key is not assigned or is not the correct type | |
void | setObject (const std::string &key, ref_ptr< Object > object) |
assign an Object associated with key | |
Object * | getObject (const std::string &key) |
get Object pointer associated with key, return nullptr if no object associated with key has been assigned | |
const Object * | getObject (const std::string &key) const |
get const Object pointer associated with key, return nullptr if no object associated with key has been assigned | |
template<class T > | |
T * | getObject (const std::string &key) |
get object pointer of specified type associated with key, return nullptr if no object associated with key has been assigned | |
template<class T > | |
const T * | getObject (const std::string &key) const |
get const object pointer of specified type associated with key, return nullptr if no object associated with key has been assigned | |
ref_ptr< Object > | getRefObject (const std::string &key) |
get ref_ptr<Object> associated with key, return nullptr if no object associated with key has been assigned | |
ref_ptr< const Object > | getRefObject (const std::string &key) const |
get ref_ptr<const Object> pointer associated with key, return nullptr if no object associated with key has been assigned | |
template<class T > | |
ref_ptr< T > | getRefObject (const std::string &key) |
get ref_ptr<T> of specified type associated with key, return nullptr if no object associated with key has been assigned | |
template<class T > | |
const ref_ptr< const T > | getRefObject (const std::string &key) const |
get ref_ptr<const T> of specified type associated with key, return nullptr if no object associated with key has been assigned | |
void | removeObject (const std::string &key) |
remove meta object or value associated with key | |
Auxiliary * | getOrCreateAuxiliary () |
Auxiliary * | getAuxiliary () |
const Auxiliary * | getAuxiliary () const |
Protected Member Functions | |
void | _initSurface () override |
Protected Member Functions inherited from vsg::Window | |
Window (ref_ptr< WindowTraits > traits) | |
void | _initFormats () |
void | _initInstance () |
void | _initPhysicalDevice () |
void | _initDevice () |
void | _initRenderPass () |
void | _initSwapchain () |
virtual void | clear () |
void | share (ref_ptr< Device > device) |
void | buildSwapchain () |
Protected Member Functions inherited from vsg::Object | |
virtual void | _attemptDelete () const |
void | setAuxiliary (Auxiliary *auxiliary) |
Protected Attributes | |
HWND | _window |
bool | _windowMapped = false |
vsg::ref_ptr< KeyboardMap > | _keyboard |
Protected Attributes inherited from vsg::Window | |
ref_ptr< WindowTraits > | _traits |
VkExtent2D | _extent2D |
vec4 | _clearColor |
VkSurfaceFormatKHR | _imageFormat |
VkFormat | _depthFormat |
VkSampleCountFlagBits | _framebufferSamples |
ref_ptr< Instance > | _instance |
ref_ptr< PhysicalDevice > | _physicalDevice |
ref_ptr< Device > | _device |
ref_ptr< Surface > | _surface |
ref_ptr< Swapchain > | _swapchain |
ref_ptr< RenderPass > | _renderPass |
ref_ptr< Image > | _depthImage |
ref_ptr< ImageView > | _depthImageView |
ref_ptr< Image > | _multisampleImage |
ref_ptr< ImageView > | _multisampleImageView |
ref_ptr< Image > | _multisampleDepthImage |
ref_ptr< ImageView > | _multisampleDepthImageView |
ref_ptr< Semaphore > | _availableSemaphore |
Frames | _frames |
std::vector< size_t > | _indices |
Additional Inherited Members | |
Public Types inherited from vsg::Window | |
using | Frames = std::vector< Frame > |
Static Public Member Functions inherited from vsg::Inherit< vsg::Window, Win32_Window > | |
static ref_ptr< Win32_Window > | create (Args &&... args) |
static ref_ptr< Win32_Window > | create_if (bool flag, Args &&... args) |
Static Public Member Functions inherited from vsg::Window | |
static ref_ptr< Window > | create (vsg::ref_ptr< WindowTraits > traits) |
static Window::create(traits) method creates a platform specific Window instance based on specified window traits. | |
Static Public Member Functions inherited from vsg::Inherit< Object, Window > | |
static ref_ptr< Window > | create (Args &&... args) |
static ref_ptr< Window > | create_if (bool flag, Args &&... args) |
Static Public Member Functions inherited from vsg::Object | |
static ref_ptr< Object > | create () |
static ref_ptr< Object > | create_if (bool flag) |
static void * | operator new (std::size_t count) |
provide new and delete to enable custom memory management via the vsg::Allocator singleton, using the MEMORY_AFFINTY_OBJECTS | |
static void | operator delete (void *ptr) |
Public Attributes inherited from vsg::Window | |
UIEvents | bufferedEvents |
events buffered since the last pollEvents. | |
Win32_Window implements Win32 specific window creation, event handling and vulkan Surface setup.
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overridevirtual |
Release the window as it's owned by a 3rd party windowing object. Resets the window handle and invalidates the window, preventing Window deletion or closing from deleting the window resource.
Reimplemented from vsg::Window.