| vsg
    1.1.0
    VulkanSceneGraph library | 
Custom state binding class for providing the DescriptorSetLayout and StateCommand required to pass view dependent data, lights/shadows etc., to shaders. More...
#include <ShaderSet.h>


| Public Member Functions | |
| ViewDependentStateBinding (uint32_t in_set=0) | |
| int | compare (const Object &rhs) const override | 
| compare two objects, return -1 if this object is less than rhs, return 0 if it's equal, return 1 if rhs is greater, | |
| void | read (Input &input) override | 
| void | write (Output &output) const override | 
| bool | compatibleDescriptorSetLayout (const DescriptorSetLayout &dsl) const override | 
| ref_ptr< DescriptorSetLayout > | createDescriptorSetLayout () override | 
| ref_ptr< StateCommand > | createStateCommand (ref_ptr< PipelineLayout > layout) override | 
|  Public Member Functions inherited from vsg::Inherit< CustomDescriptorSetBinding, ViewDependentStateBinding > | |
| Inherit (Args &&... args) | |
| std::size_t | sizeofObject () const noexcept override | 
| const char * | className () const noexcept override | 
| const std::type_info & | type_info () const noexcept override | 
| bool | is_compatible (const std::type_info &type) const noexcept override | 
| int | compare (const Object &rhs) const override | 
| void | accept (Visitor &visitor) override | 
| void | accept (ConstVisitor &visitor) const override | 
| void | accept (RecordTraversal &visitor) const override | 
|  Public Member Functions inherited from vsg::CustomDescriptorSetBinding | |
| CustomDescriptorSetBinding (uint32_t in_set=0) | |
|  Public Member Functions inherited from vsg::Inherit< Object, CustomDescriptorSetBinding > | |
| Inherit (Args &&... args) | |
|  Public Member Functions inherited from vsg::Object | |
| Object (const Object &) | |
| Object & | operator= (const Object &) | 
| template<class T > | |
| T * | cast () | 
| template<class T > | |
| const T * | cast () const | 
| virtual void | traverse (Visitor &) | 
| virtual void | traverse (ConstVisitor &) const | 
| virtual void | traverse (RecordTraversal &) const | 
| void | ref () const noexcept | 
| void | unref () const noexcept | 
| void | unref_nodelete () const noexcept | 
| unsigned int | referenceCount () const noexcept | 
| template<typename T > | |
| void | setValue (const std::string &key, const T &value) | 
| void | setValue (const std::string &key, const char *value) | 
| specialization of setValue to handle passing C strings | |
| template<typename T > | |
| bool | getValue (const std::string &key, T &value) const | 
| get specified value type, return false if value associated with key is not assigned or is not the correct type | |
| void | setObject (const std::string &key, ref_ptr< Object > object) | 
| assign an Object associated with key | |
| Object * | getObject (const std::string &key) | 
| get Object pointer associated with key, return nullptr if no object associated with key has been assigned | |
| const Object * | getObject (const std::string &key) const | 
| get const Object pointer associated with key, return nullptr if no object associated with key has been assigned | |
| template<class T > | |
| T * | getObject (const std::string &key) | 
| get object pointer of specified type associated with key, return nullptr if no object associated with key has been assigned | |
| template<class T > | |
| const T * | getObject (const std::string &key) const | 
| get const object pointer of specified type associated with key, return nullptr if no object associated with key has been assigned | |
| ref_ptr< Object > | getRefObject (const std::string &key) | 
| get ref_ptr<Object> associated with key, return nullptr if no object associated with key has been assigned | |
| ref_ptr< const Object > | getRefObject (const std::string &key) const | 
| get ref_ptr<const Object> pointer associated with key, return nullptr if no object associated with key has been assigned | |
| template<class T > | |
| ref_ptr< T > | getRefObject (const std::string &key) | 
| get ref_ptr<T> of specified type associated with key, return nullptr if no object associated with key has been assigned | |
| template<class T > | |
| const ref_ptr< const T > | getRefObject (const std::string &key) const | 
| get ref_ptr<const T> of specified type associated with key, return nullptr if no object associated with key has been assigned | |
| void | removeObject (const std::string &key) | 
| remove meta object or value associated with key | |
| Auxiliary * | getOrCreateAuxiliary () | 
| Auxiliary * | getAuxiliary () | 
| const Auxiliary * | getAuxiliary () const | 
| Public Attributes | |
| ref_ptr< DescriptorSetLayout > | viewDescriptorSetLayout | 
|  Public Attributes inherited from vsg::CustomDescriptorSetBinding | |
| uint32_t | set = 0 | 
| Additional Inherited Members | |
|  Static Public Member Functions inherited from vsg::Inherit< CustomDescriptorSetBinding, ViewDependentStateBinding > | |
| static ref_ptr< ViewDependentStateBinding > | create (Args &&... args) | 
| static ref_ptr< ViewDependentStateBinding > | create_if (bool flag, Args &&... args) | 
|  Static Public Member Functions inherited from vsg::Inherit< Object, CustomDescriptorSetBinding > | |
| static ref_ptr< CustomDescriptorSetBinding > | create (Args &&... args) | 
| static ref_ptr< CustomDescriptorSetBinding > | create_if (bool flag, Args &&... args) | 
|  Static Public Member Functions inherited from vsg::Object | |
| static ref_ptr< Object > | create () | 
| static ref_ptr< Object > | create_if (bool flag) | 
| static void * | operator new (std::size_t count) | 
| provide new and delete to enable custom memory management via the vsg::Allocator singleton, using the MEMORY_AFFINTY_OBJECTS | |
| static void | operator delete (void *ptr) | 
|  Protected Member Functions inherited from vsg::Object | |
| virtual void | _attemptDelete () const | 
| void | setAuxiliary (Auxiliary *auxiliary) | 
Custom state binding class for providing the DescriptorSetLayout and StateCommand required to pass view dependent data, lights/shadows etc., to shaders.