vsg
1.1.0
VulkanSceneGraph library
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#include <PagedLOD.h>
Classes | |
struct | Child |
Public Types | |
enum | RequestStatus : unsigned int { NoRequest = 0 , ReadRequest = 1 , Reading = 2 , Compiling = 3 , MergeRequest = 4 , Merging = 5 , DeleteRequest = 6 , Deleting = 7 } |
using | Children = std::array< Child, 2 > |
Public Member Functions | |
void | traverse (Visitor &visitor) override |
void | traverse (ConstVisitor &visitor) const override |
void | traverse (RecordTraversal &visitor) const override |
int | compare (const Object &rhs) const override |
compare two objects, return -1 if this object is less than rhs, return 0 if it's equal, return 1 if rhs is greater, | |
void | read (Input &input) override |
void | write (Output &output) const override |
bool | highResActive (uint64_t frameCount, uint64_t inactiveAge=3) const |
Public Member Functions inherited from vsg::Inherit< Node, PagedLOD > | |
Inherit (Args &&... args) | |
std::size_t | sizeofObject () const noexcept override |
const char * | className () const noexcept override |
const std::type_info & | type_info () const noexcept override |
bool | is_compatible (const std::type_info &type) const noexcept override |
int | compare (const Object &rhs) const override |
void | accept (Visitor &visitor) override |
void | accept (ConstVisitor &visitor) const override |
void | accept (RecordTraversal &visitor) const override |
Public Member Functions inherited from vsg::Inherit< Object, Node > | |
Inherit (Args &&... args) | |
Public Member Functions inherited from vsg::Object | |
Object (const Object &) | |
Object & | operator= (const Object &) |
template<class T > | |
T * | cast () |
template<class T > | |
const T * | cast () const |
void | ref () const noexcept |
void | unref () const noexcept |
void | unref_nodelete () const noexcept |
unsigned int | referenceCount () const noexcept |
template<typename T > | |
void | setValue (const std::string &key, const T &value) |
void | setValue (const std::string &key, const char *value) |
specialization of setValue to handle passing C strings | |
template<typename T > | |
bool | getValue (const std::string &key, T &value) const |
get specified value type, return false if value associated with key is not assigned or is not the correct type | |
void | setObject (const std::string &key, ref_ptr< Object > object) |
assign an Object associated with key | |
Object * | getObject (const std::string &key) |
get Object pointer associated with key, return nullptr if no object associated with key has been assigned | |
const Object * | getObject (const std::string &key) const |
get const Object pointer associated with key, return nullptr if no object associated with key has been assigned | |
template<class T > | |
T * | getObject (const std::string &key) |
get object pointer of specified type associated with key, return nullptr if no object associated with key has been assigned | |
template<class T > | |
const T * | getObject (const std::string &key) const |
get const object pointer of specified type associated with key, return nullptr if no object associated with key has been assigned | |
ref_ptr< Object > | getRefObject (const std::string &key) |
get ref_ptr<Object> associated with key, return nullptr if no object associated with key has been assigned | |
ref_ptr< const Object > | getRefObject (const std::string &key) const |
get ref_ptr<const Object> pointer associated with key, return nullptr if no object associated with key has been assigned | |
template<class T > | |
ref_ptr< T > | getRefObject (const std::string &key) |
get ref_ptr<T> of specified type associated with key, return nullptr if no object associated with key has been assigned | |
template<class T > | |
const ref_ptr< const T > | getRefObject (const std::string &key) const |
get ref_ptr<const T> of specified type associated with key, return nullptr if no object associated with key has been assigned | |
void | removeObject (const std::string &key) |
remove meta object or value associated with key | |
Auxiliary * | getOrCreateAuxiliary () |
Auxiliary * | getAuxiliary () |
const Auxiliary * | getAuxiliary () const |
Static Public Member Functions | |
template<class N , class V > | |
static void | t_traverse (N &node, V &visitor) |
Static Public Member Functions inherited from vsg::Inherit< Node, PagedLOD > | |
static ref_ptr< PagedLOD > | create (Args &&... args) |
static ref_ptr< PagedLOD > | create_if (bool flag, Args &&... args) |
Static Public Member Functions inherited from vsg::Node | |
static void * | operator new (std::size_t count) |
provide new and delete to enable custom memory management via the vsg::Allocator singleton, using the MEMORY_NODES_OBJECTS | |
static void | operator delete (void *ptr) |
Static Public Member Functions inherited from vsg::Inherit< Object, Node > | |
static ref_ptr< Node > | create (Args &&... args) |
static ref_ptr< Node > | create_if (bool flag, Args &&... args) |
Static Public Member Functions inherited from vsg::Object | |
static ref_ptr< Object > | create () |
static ref_ptr< Object > | create_if (bool flag) |
static void * | operator new (std::size_t count) |
provide new and delete to enable custom memory management via the vsg::Allocator singleton, using the MEMORY_AFFINTY_OBJECTS | |
static void | operator delete (void *ptr) |
Public Attributes | |
Path | filename |
dsphere | bound |
Children | children |
ref_ptr< Options > | options |
std::atomic< double > | priority {0.0} |
std::atomic_uint64_t | frameHighResLastUsed {0} |
std::atomic_uint | requestCount {0} |
std::atomic< RequestStatus > | requestStatus {NoRequest} |
uint32_t | index = 0 |
ref_ptr< Node > | pending |
Additional Inherited Members | |
Protected Member Functions inherited from vsg::Object | |
virtual void | _attemptDelete () const |
void | setAuxiliary (Auxiliary *auxiliary) |
Level of Detail Node, Children should be ordered with the highest resolution PagedLODChild first, through to lowest resolution PagedLODChild last. The PagedLODChild struct stores the minimumScreenHeightRatio and child that it's associated with. During culling the minimumScreenHeightRatio is used as a minimum ratio of screen height that a bounding sphere needs to occupy in order for the associated child to be traversed. Once one child passes this test no more children are checked, so that no more than one child will ever be traversed in a record traversal. If no PagedLODChild passes the visible height test then none of the PagedLOD's children will be visible. During the record traversals the Bound sphere is also checked against the view frustum so that PagedLOD's also enable view frustum culling for subgraphs so there is no need for a separate CullNode/CullGroup to decorate it.