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void | apply (vsg::ButtonPressEvent &buttonPress) override |
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void | apply (vsg::ButtonReleaseEvent &buttonRelease) override |
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void | apply (vsg::MoveEvent &moveEvent) override |
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void | apply (vsg::ScrollWheelEvent &scrollWheel) override |
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void | apply (vsg::KeyPressEvent &keyPress) override |
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void | apply (vsg::KeyReleaseEvent &keyRelease) override |
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void | apply (vsg::ConfigureWindowEvent &configureWindow) override |
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void | apply (vsg::FrameEvent &frame) override |
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uint32_t | _convertButton (uint32_t button) |
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void | _initKeymap () |
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void | _updateModifier (ImGuiIO &io, vsg::KeyModifier &modifier, bool pressed) |
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std::chrono::high_resolution_clock::time_point | t0 |
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bool | _dragging |
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std::map< vsg::KeySymbol, ImGuiKey > | _vsg2imgui |
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The documentation for this class was generated from the following file: