15 #include <vsg/ui/UIEvent.h>
26 FrameStamp(time_point in_time, uint64_t in_frameCount) :
28 frameCount(in_frameCount) {}
31 uint64_t frameCount = 0;
33 void read(
Input& input)
override;
34 void write(
Output& output)
const override;
FrameStamp represents the time and frame count of a specific frame.
Definition: FrameStamp.h:22