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VkFormat | format = VK_FORMAT_UNDEFINED |
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uint32_t | stride = 0 |
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uint8_t | maxNumMipmaps = 0 |
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uint8_t | blockWidth = 1 |
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uint8_t | blockHeight = 1 |
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uint8_t | blockDepth = 1 |
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uint8_t | origin = TOP_LEFT |
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int8_t | imageViewType = -1 |
| Hint for setting up texture coordinates, bit 0 x/width axis, bit 1 y/height axis, bit 2 z/depth axis. Vulkan origin for images is top left, which is denoted as 0 here.
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DataVariance | dataVariance = STATIC_DATA |
| -1 signifies undefined VkImageViewType, if value >=0 then value should be treated as valid VkImageViewType.
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AllocatorType | allocatorType = ALLOCATOR_TYPE_VSG_ALLOCATOR |
| hint as to how the data values may change during the lifetime of the vsg::Data.
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The documentation for this struct was generated from the following file: