vsg  1.1.0
VulkanSceneGraph library
mat3.h
1 #pragma once
2 
3 /* <editor-fold desc="MIT License">
4 
5 Copyright(c) 2018 Robert Osfield
6 
7 Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
8 
9 The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
10 
11 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
12 
13 </editor-fold> */
14 
15 #include <vsg/maths/vec3.h>
16 
17 namespace vsg
18 {
19 
21  template<typename T>
22  struct t_mat3
23  {
24  public:
25  using value_type = T;
26  using column_type = t_vec3<T>;
27 
28  column_type value[3];
29 
30  constexpr t_mat3() :
31  value{{1, 0, 0},
32  {0, 1, 0},
33  {0, 0, 1}} {}
34 
35  constexpr explicit t_mat3(value_type v) :
36  value{{v, 0, 0},
37  {0, v, 0},
38  {0, 0, v}} {}
39 
40  constexpr t_mat3(value_type v0, value_type v1, value_type v2, /* column 0 */
41  value_type v3, value_type v4, value_type v5, /* column 1 */
42  value_type v6, value_type v7, value_type v8) /* column 2 */ :
43  value{{v0, v1, v2},
44  {v3, v4, v5},
45  {v6, v7, v8}}
46  {
47  }
48 
49  constexpr explicit t_mat3(value_type v[9]) :
50  value{{v[0], v[1], v[2]},
51  {v[3], v[4], v[5]},
52  {v[6], v[7], v[8]}} {}
53 
54  constexpr t_mat3(const column_type& c0,
55  const column_type& c1,
56  const column_type& c2) :
57  value{c0, c1, c2}
58  {
59  }
60 
61  template<typename R>
62  explicit t_mat3(const t_mat3<R>& rhs)
63  {
64  value[0] = rhs[0];
65  value[1] = rhs[1];
66  value[2] = rhs[2];
67  }
68 
69  constexpr std::size_t size() const { return 9; }
70  constexpr std::size_t columns() const { return 3; }
71  constexpr std::size_t rows() const { return 3; }
72 
73  column_type& operator[](std::size_t c) { return value[c]; }
74  const column_type& operator[](std::size_t c) const { return value[c]; }
75 
76  value_type& operator()(std::size_t c, std::size_t r) { return value[c][r]; }
77  value_type operator()(std::size_t c, std::size_t r) const { return value[c][r]; }
78 
79  template<typename R>
80  t_mat3& operator=(const t_mat3<R>& rhs)
81  {
82  value[0] = rhs[0];
83  value[1] = rhs[1];
84  value[2] = rhs[2];
85  return *this;
86  }
87 
88  void set(value_type v0, value_type v1, value_type v2, /* column 0 */
89  value_type v3, value_type v4, value_type v5, /* column 1 */
90  value_type v6, value_type v7, value_type v8) /* column 2 */
91  {
92  value[0].set(v0, v1, v2);
93  value[1].set(v3, v4, v5);
94  value[2].set(v6, v7, v8);
95  }
96 
97  T* data() { return value[0].data(); }
98  const T* data() const { return value[0].data(); }
99  };
100 
101  using mat3 = t_mat3<float>;
102  using dmat3 = t_mat3<double>;
103 
104  VSG_type_name(vsg::mat3);
105  VSG_type_name(vsg::dmat3);
106 
107  template<typename T>
108  bool operator==(const t_mat3<T>& lhs, const t_mat3<T>& rhs)
109  {
110  return lhs.value[0] == rhs.value[0] &&
111  lhs.value[1] == rhs.value[1] &&
112  lhs.value[2] == rhs.value[2];
113  }
114 
115  template<typename T>
116  bool operator!=(const t_mat3<T>& lhs, const t_mat3<T>& rhs)
117  {
118  return lhs.value[0] != rhs.value[0] ||
119  lhs.value[1] != rhs.value[1] ||
120  lhs.value[2] != rhs.value[2];
121  }
122 
123  template<typename T>
124  bool operator<(const t_mat3<T>& lhs, const t_mat3<T>& rhs)
125  {
126  if (lhs.value[0] < rhs.value[0]) return true;
127  if (rhs.value[0] < lhs.value[0]) return false;
128  if (lhs.value[1] < rhs.value[1]) return true;
129  if (rhs.value[1] < lhs.value[1]) return false;
130  return lhs.value[2] < rhs.value[2];
131  }
132 
133  template<typename T>
134  T dot(const t_mat3<T>& lhs, const t_mat3<T>& rhs, int c, int r)
135  {
136  return lhs[0][r] * rhs[c][0] +
137  lhs[1][r] * rhs[c][1] +
138  lhs[2][r] * rhs[c][2];
139  }
140 
141  template<typename T>
142  t_mat3<T> operator*(const t_mat3<T>& lhs, const t_mat3<T>& rhs)
143  {
144  return t_mat3<T>(dot(lhs, rhs, 0, 0), dot(lhs, rhs, 0, 1), dot(lhs, rhs, 0, 2),
145  dot(lhs, rhs, 1, 0), dot(lhs, rhs, 1, 1), dot(lhs, rhs, 1, 2),
146  dot(lhs, rhs, 2, 0), dot(lhs, rhs, 2, 1), dot(lhs, rhs, 2, 2));
147  }
148 
149  template<typename T>
150  t_vec3<T> operator*(const t_mat3<T>& lhs, const t_vec3<T>& rhs)
151  {
152  return t_vec3<T>((lhs[0][0] * rhs[0] + lhs[1][0] * rhs[1] + lhs[2][0] * rhs[2]),
153  (lhs[0][1] * rhs[0] + lhs[1][1] * rhs[1] + lhs[2][1] * rhs[2]),
154  (lhs[0][2] * rhs[0] + lhs[1][2] * rhs[1] + lhs[2][2] * rhs[2]));
155  }
156 
157  template<typename T>
158  t_vec3<T> operator*(const t_vec3<T>& lhs, const t_mat3<T>& rhs)
159  {
160  return t_vec3<T>(lhs[0] * rhs[0][0] + lhs[1] * rhs[0][1] + lhs[2] * rhs[0][2],
161  lhs[0] * rhs[1][0] + lhs[1] * rhs[1][1] + lhs[2] * rhs[1][2],
162  lhs[0] * rhs[2][0] + lhs[1] * rhs[2][1] + lhs[2] * rhs[2][2]);
163  }
164 } // namespace vsg
t_mat3 template class that represents a 3x3 matrix.
Definition: mat3.h:23
t_vec3 template class that represents a 3D vector
Definition: vec3.h:34