vsg
1.1.0
VulkanSceneGraph library
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This is the complete list of members for vsg::Visitor, including all inherited members.
_attemptDelete() const (defined in vsg::Object) | vsg::Object | protectedvirtual |
accept(Visitor &visitor) (defined in vsg::Object) | vsg::Object | virtual |
accept(ConstVisitor &visitor) const (defined in vsg::Object) | vsg::Object | virtual |
accept(RecordTraversal &visitor) const (defined in vsg::Object) | vsg::Object | virtual |
apply(Object &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(Objects &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(External &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(Data &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(stringValue &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(wstringValue &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(boolValue &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(intValue &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(uintValue &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(floatValue &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(doubleValue &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(vec2Value &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(vec3Value &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(vec4Value &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(dvec2Value &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(dvec3Value &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(dvec4Value &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(bvec2Value &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(bvec3Value &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(bvec4Value &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ubvec2Value &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ubvec3Value &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ubvec4Value &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(svec2Value &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(svec3Value &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(svec4Value &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(usvec2Value &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(usvec3Value &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(usvec4Value &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ivec2Value &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ivec3Value &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ivec4Value &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(uivec2Value &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(uivec3Value &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(uivec4Value &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(byteArray &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ubyteArray &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(shortArray &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ushortArray &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(intArray &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(uintArray &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(floatArray &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(doubleArray &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(vec2Array &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(vec3Array &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(vec4Array &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(dvec2Array &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(dvec3Array &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(dvec4Array &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(bvec2Array &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(bvec3Array &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(bvec4Array &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(svec2Array &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(svec3Array &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(svec4Array &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ivec2Array &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ivec3Array &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ivec4Array &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ubvec2Array &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ubvec3Array &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ubvec4Array &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(usvec2Array &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(usvec3Array &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(usvec4Array &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(uivec2Array &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(uivec3Array &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(uivec4Array &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(mat4Array &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(dmat4Array &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(block64Array &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(block128Array &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ubyteArray2D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ushortArray2D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(uintArray2D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(floatArray2D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(doubleArray2D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(vec2Array2D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(vec3Array2D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(vec4Array2D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(dvec2Array2D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(dvec3Array2D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(dvec4Array2D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(bvec2Array2D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(bvec3Array2D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(bvec4Array2D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(svec2Array2D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(svec3Array2D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(svec4Array2D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ivec2Array2D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ivec3Array2D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ivec4Array2D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ubvec2Array2D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ubvec3Array2D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ubvec4Array2D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(usvec2Array2D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(usvec3Array2D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(usvec4Array2D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(uivec2Array2D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(uivec3Array2D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(uivec4Array2D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(block64Array2D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(block128Array2D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ubyteArray3D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ushortArray3D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(uintArray3D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(floatArray3D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(doubleArray3D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(vec2Array3D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(vec3Array3D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(vec4Array3D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(dvec2Array3D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(dvec3Array3D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(dvec4Array3D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ubvec2Array3D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ubvec3Array3D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ubvec4Array3D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(block64Array3D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(block128Array3D &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(Node &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(Compilable &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(Commands &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(Group &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(QuadGroup &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(LOD &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(PagedLOD &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(StateGroup &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(CullGroup &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(CullNode &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(MatrixTransform &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(Transform &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(Geometry &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(VertexDraw &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(VertexIndexDraw &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(DepthSorted &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(Bin &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(Switch &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(Light &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(AmbientLight &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(DirectionalLight &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(PointLight &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(SpotLight &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(Text &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(TextGroup &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(TextTechnique &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(TextLayout &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(BufferInfo &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(Command &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(StateCommand &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(StateSwitch &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(CommandBuffer &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(RenderPass &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(BindDescriptorSet &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(BindDescriptorSets &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(BindViewDescriptorSets &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(Descriptor &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(DescriptorBuffer &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(DescriptorImage &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(DescriptorSet &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(BindVertexBuffers &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(BindIndexBuffer &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(BindComputePipeline &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(BindGraphicsPipeline &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(BindRayTracingPipeline &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(GraphicsPipeline &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ComputePipeline &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(RayTracingPipeline &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(GraphicsPipelineState &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ShaderStage &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(VertexInputState &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(InputAssemblyState &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(TessellationState &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ViewportState &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(RasterizationState &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(MultisampleState &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(DepthStencilState &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ColorBlendState &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(DynamicState &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ResourceHints &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(Draw &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(DrawIndexed &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ClearAttachments &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ClearColorImage &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ClearDepthStencilImage &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(QueryPool &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ResetQueryPool &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(BeginQuery &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(EndQuery &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(WriteTimestamp &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(CopyQueryPoolResults &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(DrawMeshTasks &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(DrawMeshTasksIndirect &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(DrawMeshTasksIndirectCount &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(UIEvent &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(WindowEvent &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ExposeWindowEvent &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ConfigureWindowEvent &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(CloseWindowEvent &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(FocusInEvent &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(FocusOutEvent &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(KeyEvent &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(KeyPressEvent &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(KeyReleaseEvent &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(PointerEvent &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ButtonPressEvent &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ButtonReleaseEvent &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(MoveEvent &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(TouchEvent &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(TouchDownEvent &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(TouchUpEvent &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(TouchMoveEvent &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ScrollWheelEvent &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(TerminateEvent &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(FrameEvent &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(AnimationPath &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(ShaderCompileSettings &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(Camera &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(CommandGraph &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(RenderGraph &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(View &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(Viewer &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
apply(FrameStamp &) (defined in vsg::Visitor) | vsg::Visitor | virtual |
cast() (defined in vsg::Object) | vsg::Object | inline |
cast() const (defined in vsg::Object) | vsg::Object | inline |
className() const noexcept (defined in vsg::Object) | vsg::Object | inlinevirtual |
compare(const Object &rhs) const | vsg::Object | virtual |
create() (defined in vsg::Object) | vsg::Object | inlinestatic |
create_if(bool flag) (defined in vsg::Object) | vsg::Object | inlinestatic |
getAuxiliary() (defined in vsg::Object) | vsg::Object | inline |
getAuxiliary() const (defined in vsg::Object) | vsg::Object | inline |
getObject(const std::string &key) | vsg::Object | |
getObject(const std::string &key) const | vsg::Object | |
getObject(const std::string &key) | vsg::Object | inline |
getObject(const std::string &key) const | vsg::Object | inline |
getOrCreateAuxiliary() (defined in vsg::Object) | vsg::Object | |
getRefObject(const std::string &key) | vsg::Object | |
getRefObject(const std::string &key) const | vsg::Object | |
getRefObject(const std::string &key) | vsg::Object | inline |
getRefObject(const std::string &key) const | vsg::Object | inline |
getValue(const std::string &key, T &value) const | vsg::Object | |
is_compatible(const std::type_info &type) const noexcept (defined in vsg::Object) | vsg::Object | inlinevirtual |
Object() (defined in vsg::Object) | vsg::Object | |
Object(const Object &) (defined in vsg::Object) | vsg::Object | |
operator delete(void *ptr) (defined in vsg::Object) | vsg::Object | static |
operator new(std::size_t count) | vsg::Object | static |
operator=(const Object &) (defined in vsg::Object) | vsg::Object | |
overrideMask (defined in vsg::Visitor) | vsg::Visitor | |
read(Input &input) (defined in vsg::Object) | vsg::Object | virtual |
ref() const noexcept (defined in vsg::Object) | vsg::Object | inline |
referenceCount() const noexcept (defined in vsg::Object) | vsg::Object | inline |
removeObject(const std::string &key) | vsg::Object | |
setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object) | vsg::Object | protected |
setObject(const std::string &key, ref_ptr< Object > object) | vsg::Object | |
setValue(const std::string &key, const T &value) | vsg::Object | |
setValue(const std::string &key, const char *value) | vsg::Object | inline |
sizeofObject() const noexcept (defined in vsg::Object) | vsg::Object | inlinevirtual |
traversalMask (defined in vsg::Visitor) | vsg::Visitor | |
traverse(Visitor &) (defined in vsg::Object) | vsg::Object | inlinevirtual |
traverse(ConstVisitor &) const (defined in vsg::Object) | vsg::Object | inlinevirtual |
traverse(RecordTraversal &) const (defined in vsg::Object) | vsg::Object | inlinevirtual |
type_info() const noexcept | vsg::Object | inlinevirtual |
unref() const noexcept (defined in vsg::Object) | vsg::Object | inline |
unref_nodelete() const noexcept (defined in vsg::Object) | vsg::Object | inline |
Visitor() (defined in vsg::Visitor) | vsg::Visitor | |
write(Output &output) const (defined in vsg::Object) | vsg::Object | virtual |
~Object() (defined in vsg::Object) | vsg::Object | protectedvirtual |