vsg  1.1.0
VulkanSceneGraph library
vsg::RayTracingPipeline Member List

This is the complete list of members for vsg::RayTracingPipeline, including all inherited members.

_attemptDelete() const (defined in vsg::Object)vsg::Objectprotectedvirtual
_implementation (defined in vsg::RayTracingPipeline)vsg::RayTracingPipelineprotected
_maxRecursionDepth (defined in vsg::RayTracingPipeline)vsg::RayTracingPipelineprotected
_pipelineLayout (defined in vsg::RayTracingPipeline)vsg::RayTracingPipelineprotected
_rayTracingShaderGroups (defined in vsg::RayTracingPipeline)vsg::RayTracingPipelineprotected
_shaderStages (defined in vsg::RayTracingPipeline)vsg::RayTracingPipelineprotected
accept(Visitor &visitor) override (defined in vsg::Inherit< Object, RayTracingPipeline >)vsg::Inherit< Object, RayTracingPipeline >inlinevirtual
accept(ConstVisitor &visitor) const override (defined in vsg::Inherit< Object, RayTracingPipeline >)vsg::Inherit< Object, RayTracingPipeline >inlinevirtual
accept(RecordTraversal &visitor) const override (defined in vsg::Inherit< Object, RayTracingPipeline >)vsg::Inherit< Object, RayTracingPipeline >inlinevirtual
cast() (defined in vsg::Object)vsg::Objectinline
cast() const (defined in vsg::Object)vsg::Objectinline
className() const noexcept override (defined in vsg::Inherit< Object, RayTracingPipeline >)vsg::Inherit< Object, RayTracingPipeline >inlinevirtual
compare(const Object &rhs_object) const overridevsg::RayTracingPipelinevirtual
compile(Context &context) (defined in vsg::RayTracingPipeline)vsg::RayTracingPipeline
create(Args &&... args) (defined in vsg::Inherit< Object, RayTracingPipeline >)vsg::Inherit< Object, RayTracingPipeline >inlinestatic
create() (defined in vsg::Object)vsg::Objectinlinestatic
create_if(bool flag, Args &&... args) (defined in vsg::Inherit< Object, RayTracingPipeline >)vsg::Inherit< Object, RayTracingPipeline >inlinestatic
create_if(bool flag) (defined in vsg::Object)vsg::Objectinlinestatic
getAuxiliary() (defined in vsg::Object)vsg::Objectinline
getAuxiliary() const (defined in vsg::Object)vsg::Objectinline
getObject(const std::string &key)vsg::Object
getObject(const std::string &key) constvsg::Object
getObject(const std::string &key)vsg::Objectinline
getObject(const std::string &key) constvsg::Objectinline
getOrCreateAuxiliary() (defined in vsg::Object)vsg::Object
getPipelineLayout() (defined in vsg::RayTracingPipeline)vsg::RayTracingPipelineinline
getPipelineLayout() const (defined in vsg::RayTracingPipeline)vsg::RayTracingPipelineinline
getRayTracingShaderGroups() (defined in vsg::RayTracingPipeline)vsg::RayTracingPipelineinline
getRayTracingShaderGroups() const (defined in vsg::RayTracingPipeline)vsg::RayTracingPipelineinline
getRefObject(const std::string &key)vsg::Object
getRefObject(const std::string &key) constvsg::Object
getRefObject(const std::string &key)vsg::Objectinline
getRefObject(const std::string &key) constvsg::Objectinline
getShaderStages() (defined in vsg::RayTracingPipeline)vsg::RayTracingPipelineinline
getShaderStages() const (defined in vsg::RayTracingPipeline)vsg::RayTracingPipelineinline
getValue(const std::string &key, T &value) constvsg::Object
Inherit(Args &&... args) (defined in vsg::Inherit< Object, RayTracingPipeline >)vsg::Inherit< Object, RayTracingPipeline >inline
is_compatible(const std::type_info &type) const noexcept override (defined in vsg::Inherit< Object, RayTracingPipeline >)vsg::Inherit< Object, RayTracingPipeline >inlinevirtual
maxRecursionDepth() (defined in vsg::RayTracingPipeline)vsg::RayTracingPipelineinline
maxRecursionDepth() const (defined in vsg::RayTracingPipeline)vsg::RayTracingPipelineinline
Object() (defined in vsg::Object)vsg::Object
Object(const Object &) (defined in vsg::Object)vsg::Object
operator delete(void *ptr) (defined in vsg::Object)vsg::Objectstatic
operator new(std::size_t count)vsg::Objectstatic
operator=(const Object &) (defined in vsg::Object)vsg::Object
RayTracingPipeline() (defined in vsg::RayTracingPipeline)vsg::RayTracingPipeline
RayTracingPipeline(PipelineLayout *pipelineLayout, const ShaderStages &shaderStages, const RayTracingShaderGroups &shaderGroups) (defined in vsg::RayTracingPipeline)vsg::RayTracingPipeline
read(Input &input) override (defined in vsg::RayTracingPipeline)vsg::RayTracingPipelinevirtual
ref() const noexcept (defined in vsg::Object)vsg::Objectinline
referenceCount() const noexcept (defined in vsg::Object)vsg::Objectinline
release(uint32_t deviceID) (defined in vsg::RayTracingPipeline)vsg::RayTracingPipelineinline
release() (defined in vsg::RayTracingPipeline)vsg::RayTracingPipelineinline
removeObject(const std::string &key)vsg::Object
setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object)vsg::Objectprotected
setObject(const std::string &key, ref_ptr< Object > object)vsg::Object
setValue(const std::string &key, const T &value)vsg::Object
setValue(const std::string &key, const char *value)vsg::Objectinline
sizeofObject() const noexcept override (defined in vsg::Inherit< Object, RayTracingPipeline >)vsg::Inherit< Object, RayTracingPipeline >inlinevirtual
traverse(Visitor &) (defined in vsg::Object)vsg::Objectinlinevirtual
traverse(ConstVisitor &) const (defined in vsg::Object)vsg::Objectinlinevirtual
traverse(RecordTraversal &) const (defined in vsg::Object)vsg::Objectinlinevirtual
type_info() const noexcept override (defined in vsg::Inherit< Object, RayTracingPipeline >)vsg::Inherit< Object, RayTracingPipeline >inlinevirtual
unref() const noexcept (defined in vsg::Object)vsg::Objectinline
unref_nodelete() const noexcept (defined in vsg::Object)vsg::Objectinline
vk(uint32_t deviceID) const (defined in vsg::RayTracingPipeline)vsg::RayTracingPipelineinline
write(Output &output) const override (defined in vsg::RayTracingPipeline)vsg::RayTracingPipelinevirtual
~Object() (defined in vsg::Object)vsg::Objectprotectedvirtual
~RayTracingPipeline() (defined in vsg::RayTracingPipeline)vsg::RayTracingPipelineprotectedvirtual