vsg  1.1.0
VulkanSceneGraph library
vsg::GraphicsPipelineConfigurator Member List

This is the complete list of members for vsg::GraphicsPipelineConfigurator, including all inherited members.

_assignInheritedSets() (defined in vsg::GraphicsPipelineConfigurator)vsg::GraphicsPipelineConfiguratorprotected
_assignShaderSetSettings() (defined in vsg::GraphicsPipelineConfigurator)vsg::GraphicsPipelineConfiguratorprotected
_attemptDelete() const (defined in vsg::Object)vsg::Objectprotectedvirtual
accept(Visitor &visitor) override (defined in vsg::Inherit< Object, GraphicsPipelineConfigurator >)vsg::Inherit< Object, GraphicsPipelineConfigurator >inlinevirtual
accept(ConstVisitor &visitor) const override (defined in vsg::Inherit< Object, GraphicsPipelineConfigurator >)vsg::Inherit< Object, GraphicsPipelineConfigurator >inlinevirtual
accept(RecordTraversal &visitor) const override (defined in vsg::Inherit< Object, GraphicsPipelineConfigurator >)vsg::Inherit< Object, GraphicsPipelineConfigurator >inlinevirtual
assignArray(DataList &arrays, const std::string &name, VkVertexInputRate vertexInputRate, ref_ptr< Data > array) (defined in vsg::GraphicsPipelineConfigurator)vsg::GraphicsPipelineConfigurator
assignDescriptor(const std::string &name, ref_ptr< Data > data={}, uint32_t dstArrayElement=0) (defined in vsg::GraphicsPipelineConfigurator)vsg::GraphicsPipelineConfigurator
assignDescriptor(const std::string &name, const BufferInfoList &bufferInfoList, uint32_t dstArrayElement=0) (defined in vsg::GraphicsPipelineConfigurator)vsg::GraphicsPipelineConfigurator
assignInheritedState(const StateCommands &stateCommands)vsg::GraphicsPipelineConfigurator
assignTexture(const std::string &name, ref_ptr< Data > textureData={}, ref_ptr< Sampler > sampler={}, uint32_t dstArrayElement=0) (defined in vsg::GraphicsPipelineConfigurator)vsg::GraphicsPipelineConfigurator
assignTexture(const std::string &name, const ImageInfoList &imageInfoList, uint32_t dstArrayElement=0) (defined in vsg::GraphicsPipelineConfigurator)vsg::GraphicsPipelineConfigurator
assignUniform(const std::string &name, ref_ptr< Data > data={}) (defined in vsg::GraphicsPipelineConfigurator)vsg::GraphicsPipelineConfiguratorinline
baseAttributeBinding (defined in vsg::GraphicsPipelineConfigurator)vsg::GraphicsPipelineConfigurator
bindGraphicsPipeline (defined in vsg::GraphicsPipelineConfigurator)vsg::GraphicsPipelineConfigurator
cast() (defined in vsg::Object)vsg::Objectinline
cast() const (defined in vsg::Object)vsg::Objectinline
className() const noexcept override (defined in vsg::Inherit< Object, GraphicsPipelineConfigurator >)vsg::Inherit< Object, GraphicsPipelineConfigurator >inlinevirtual
compare(const Object &rhs) const overridevsg::GraphicsPipelineConfiguratorvirtual
copyTo(StateCommands &stateCommands, ref_ptr< SharedObjects > sharedObjects={})vsg::GraphicsPipelineConfiguratorvirtual
copyTo(ref_ptr< StateGroup > stateGroup, ref_ptr< SharedObjects > sharedObjects={})vsg::GraphicsPipelineConfiguratorvirtual
create(Args &&... args) (defined in vsg::Inherit< Object, GraphicsPipelineConfigurator >)vsg::Inherit< Object, GraphicsPipelineConfigurator >inlinestatic
create() (defined in vsg::Object)vsg::Objectinlinestatic
create_if(bool flag, Args &&... args) (defined in vsg::Inherit< Object, GraphicsPipelineConfigurator >)vsg::Inherit< Object, GraphicsPipelineConfigurator >inlinestatic
create_if(bool flag) (defined in vsg::Object)vsg::Objectinlinestatic
descriptorConfigurator (defined in vsg::GraphicsPipelineConfigurator)vsg::GraphicsPipelineConfigurator
enableArray(const std::string &name, VkVertexInputRate vertexInputRate, uint32_t stride, VkFormat format=VK_FORMAT_UNDEFINED) (defined in vsg::GraphicsPipelineConfigurator)vsg::GraphicsPipelineConfigurator
enableDescriptor(const std::string &name) (defined in vsg::GraphicsPipelineConfigurator)vsg::GraphicsPipelineConfigurator
enableTexture(const std::string &name) (defined in vsg::GraphicsPipelineConfigurator)vsg::GraphicsPipelineConfigurator
enableUniform(const std::string &name) (defined in vsg::GraphicsPipelineConfigurator)vsg::GraphicsPipelineConfiguratorinline
getAuxiliary() (defined in vsg::Object)vsg::Objectinline
getAuxiliary() const (defined in vsg::Object)vsg::Objectinline
getObject(const std::string &key)vsg::Object
getObject(const std::string &key) constvsg::Object
getObject(const std::string &key)vsg::Objectinline
getObject(const std::string &key) constvsg::Objectinline
getOrCreateAuxiliary() (defined in vsg::Object)vsg::Object
getRefObject(const std::string &key)vsg::Object
getRefObject(const std::string &key) constvsg::Object
getRefObject(const std::string &key)vsg::Objectinline
getRefObject(const std::string &key) constvsg::Objectinline
getSuitableArrayState() constvsg::GraphicsPipelineConfiguratorvirtual
getValue(const std::string &key, T &value) constvsg::Object
graphicsPipeline (defined in vsg::GraphicsPipelineConfigurator)vsg::GraphicsPipelineConfigurator
GraphicsPipelineConfigurator(ref_ptr< ShaderSet > in_shaderSet={}) (defined in vsg::GraphicsPipelineConfigurator)vsg::GraphicsPipelineConfigurator
Inherit(Args &&... args) (defined in vsg::Inherit< Object, GraphicsPipelineConfigurator >)vsg::Inherit< Object, GraphicsPipelineConfigurator >inline
inheritedSets (defined in vsg::GraphicsPipelineConfigurator)vsg::GraphicsPipelineConfigurator
inheritedState (defined in vsg::GraphicsPipelineConfigurator)vsg::GraphicsPipelineConfigurator
init()vsg::GraphicsPipelineConfiguratorvirtual
is_compatible(const std::type_info &type) const noexcept override (defined in vsg::Inherit< Object, GraphicsPipelineConfigurator >)vsg::Inherit< Object, GraphicsPipelineConfigurator >inlinevirtual
layout (defined in vsg::GraphicsPipelineConfigurator)vsg::GraphicsPipelineConfigurator
Object() (defined in vsg::Object)vsg::Object
Object(const Object &) (defined in vsg::Object)vsg::Object
operator delete(void *ptr) (defined in vsg::Object)vsg::Objectstatic
operator new(std::size_t count)vsg::Objectstatic
operator=(const Object &) (defined in vsg::Object)vsg::Object
pipelineStates (defined in vsg::GraphicsPipelineConfigurator)vsg::GraphicsPipelineConfigurator
read(Input &input) (defined in vsg::Object)vsg::Objectvirtual
ref() const noexcept (defined in vsg::Object)vsg::Objectinline
referenceCount() const noexcept (defined in vsg::Object)vsg::Objectinline
removeObject(const std::string &key)vsg::Object
reset() (defined in vsg::GraphicsPipelineConfigurator)vsg::GraphicsPipelineConfigurator
setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object)vsg::Objectprotected
setObject(const std::string &key, ref_ptr< Object > object)vsg::Object
setValue(const std::string &key, const T &value)vsg::Object
setValue(const std::string &key, const char *value)vsg::Objectinline
shaderHints (defined in vsg::GraphicsPipelineConfigurator)vsg::GraphicsPipelineConfigurator
shaderSet (defined in vsg::GraphicsPipelineConfigurator)vsg::GraphicsPipelineConfigurator
sizeofObject() const noexcept override (defined in vsg::Inherit< Object, GraphicsPipelineConfigurator >)vsg::Inherit< Object, GraphicsPipelineConfigurator >inlinevirtual
subpass (defined in vsg::GraphicsPipelineConfigurator)vsg::GraphicsPipelineConfigurator
traverse(Visitor &visitor) override (defined in vsg::GraphicsPipelineConfigurator)vsg::GraphicsPipelineConfiguratorvirtual
traverse(ConstVisitor &visitor) const override (defined in vsg::GraphicsPipelineConfigurator)vsg::GraphicsPipelineConfiguratorvirtual
traverse(RecordTraversal &) const (defined in vsg::Object)vsg::Objectinlinevirtual
type_info() const noexcept override (defined in vsg::Inherit< Object, GraphicsPipelineConfigurator >)vsg::Inherit< Object, GraphicsPipelineConfigurator >inlinevirtual
unref() const noexcept (defined in vsg::Object)vsg::Objectinline
unref_nodelete() const noexcept (defined in vsg::Object)vsg::Objectinline
write(Output &output) const (defined in vsg::Object)vsg::Objectvirtual
~Object() (defined in vsg::Object)vsg::Objectprotectedvirtual