15 #include <vsg/commands/Command.h>
16 #include <vsg/nodes/Node.h>
17 #include <vsg/state/BufferInfo.h>
29 void read(
Input& input)
override;
30 void write(
Output& output)
const override;
32 void compile(
Context& context)
override;
37 uint32_t indexCount = 0;
38 uint32_t instanceCount = 0;
39 uint32_t firstIndex = 0;
40 uint32_t vertexOffset = 0;
41 uint32_t firstInstance = 0;
43 uint32_t firstBinding = 0;
44 BufferInfoList arrays;
47 void assignArrays(
const DataList& in_arrays);
54 VkIndexType indexType = VK_INDEX_TYPE_UINT16;
CommandBuffer encapsulates VkCommandBuffer.
Definition: CommandBuffer.h:27
Definition: VertexIndexDraw.h:25
vk_buffer that manages a single logical device supported.
Definition: vk_buffer.h:28