15 #include <vsg/commands/Command.h>
16 #include <vsg/state/BufferInfo.h>
17 #include <vsg/vk/CommandBuffer.h>
32 void read(
Input& input)
override;
33 void write(
Output& output)
const override;
35 void compile(
Context& context)
override;
39 uint32_t drawCount = 0;
CommandBuffer encapsulates VkCommandBuffer.
Definition: CommandBuffer.h:27
DrawIndexedIndirect command encapsulates vkCmdDrawIndexedIndirect call and associated settings.
Definition: DrawIndexedIndirect.h:24