15 #include <vsg/commands/Command.h> 
   16 #include <vsg/state/BufferInfo.h> 
   17 #include <vsg/state/Descriptor.h> 
   18 #include <vsg/vk/vk_buffer.h> 
   30         uint32_t firstBinding = 0;
 
   31         BufferInfoList arrays;
 
   33         void assignArrays(
const DataList& in_arrays);
 
   37         void read(
Input& input) 
override;
 
   38         void write(
Output& output) 
const override;
 
   40         void compile(
Context& context) 
override;
 
BindVertexBuffers command encapsulates vkCmdBindVertexBuffers call and associated settings.
Definition: BindVertexBuffers.h:25
int compare(const Object &rhs) const override
compare two objects, return -1 if this object is less than rhs, return 0 if it's equal,...
CommandBuffer encapsulates VkCommandBuffer.
Definition: CommandBuffer.h:27
vk_buffer that manages a single logical device supported.
Definition: vk_buffer.h:28