15 #include <vsg/commands/Command.h>
16 #include <vsg/state/BufferInfo.h>
17 #include <vsg/state/Descriptor.h>
18 #include <vsg/vk/vk_buffer.h>
30 uint32_t firstBinding = 0;
31 BufferInfoList arrays;
33 void assignArrays(
const DataList& in_arrays);
37 void read(
Input& input)
override;
38 void write(
Output& output)
const override;
40 void compile(
Context& context)
override;
BindVertexBuffers command encapsulates vkCmdBindVertexBuffers call and associated settings.
Definition: BindVertexBuffers.h:25
int compare(const Object &rhs) const override
compare two objects, return -1 if this object is less than rhs, return 0 if it's equal,...
CommandBuffer encapsulates VkCommandBuffer.
Definition: CommandBuffer.h:27
vk_buffer that manages a single logical device supported.
Definition: vk_buffer.h:28