vsgTutorial, currently being written, will be multi-part tutorial that teaches developers about how to use the main features of the VulkanSceneGraph.
- Introduciton - tour of low and high level APIs and intro into Vulkan & VulkanSceneGraph
- Fundations - bases classes, memory management, maths and IO.
- Scene Graph - nodes, geometry and state
- Application - viewers, utilities and threading
- Developing Skills - trouble shooting and optimization