vsgImGui  0.0.0
VulkanSceneGraph 3rd party data integration library
imgui_stdlib.h
1 // dear imgui: wrappers for C++ standard library (STL) types (std::string, etc.)
2 // This is also an example of how you may wrap your own similar types.
3 
4 // Changelog:
5 // - v0.10: Initial version. Added InputText() / InputTextMultiline() calls with std::string
6 
7 #pragma once
8 
9 #include <string>
10 
11 namespace ImGui
12 {
13  // ImGui::InputText() with std::string
14  // Because text input needs dynamic resizing, we need to setup a callback to grow the capacity
15  IMGUI_API bool InputText(const char* label, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = NULL, void* user_data = NULL);
16  IMGUI_API bool InputTextMultiline(const char* label, std::string* str, const ImVec2& size = ImVec2(0, 0), ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = NULL, void* user_data = NULL);
17  IMGUI_API bool InputTextWithHint(const char* label, const char* hint, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = NULL, void* user_data = NULL);
18 }
Definition: imgui.h:254