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VkStructureType | sType |
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const void * | pNext |
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VkRayTracingShaderGroupTypeKHR | type |
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uint32_t | generalShader |
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uint32_t | closestHitShader |
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uint32_t | anyHitShader |
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uint32_t | intersectionShader |
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const void * | pShaderGroupCaptureReplayHandle |
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The documentation for this struct was generated from the following file: