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VkStructureType | sType |
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void * | pNext |
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uint32_t | shaderGroupHandleSize |
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uint32_t | maxRayRecursionDepth |
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uint32_t | maxShaderGroupStride |
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uint32_t | shaderGroupBaseAlignment |
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uint32_t | shaderGroupHandleCaptureReplaySize |
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uint32_t | maxRayDispatchInvocationCount |
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uint32_t | shaderGroupHandleAlignment |
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uint32_t | maxRayHitAttributeSize |
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The documentation for this struct was generated from the following file: