vsg  1.1.0
VulkanSceneGraph library
vsg::ViewDependentState Member List

This is the complete list of members for vsg::ViewDependentState, including all inherited members.

_attemptDelete() const (defined in vsg::Object)vsg::Objectprotectedvirtual
accept(Visitor &visitor) override (defined in vsg::Inherit< Object, ViewDependentState >)vsg::Inherit< Object, ViewDependentState >inlinevirtual
accept(ConstVisitor &visitor) const override (defined in vsg::Inherit< Object, ViewDependentState >)vsg::Inherit< Object, ViewDependentState >inlinevirtual
accept(RecordTraversal &visitor) const override (defined in vsg::Inherit< Object, ViewDependentState >)vsg::Inherit< Object, ViewDependentState >inlinevirtual
ambientLights (defined in vsg::ViewDependentState)vsg::ViewDependentState
bindDescriptorSets(CommandBuffer &commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet) (defined in vsg::ViewDependentState)vsg::ViewDependentStatevirtual
cast() (defined in vsg::Object)vsg::Objectinline
cast() const (defined in vsg::Object)vsg::Objectinline
className() const noexcept override (defined in vsg::Inherit< Object, ViewDependentState >)vsg::Inherit< Object, ViewDependentState >inlinevirtual
clear() (defined in vsg::ViewDependentState)vsg::ViewDependentStatevirtual
compare(const Object &rhs) const override (defined in vsg::Inherit< Object, ViewDependentState >)vsg::Inherit< Object, ViewDependentState >inlinevirtual
compile(Context &context) (defined in vsg::ViewDependentState)vsg::ViewDependentStatevirtual
create(Args &&... args) (defined in vsg::Inherit< Object, ViewDependentState >)vsg::Inherit< Object, ViewDependentState >inlinestatic
create() (defined in vsg::Object)vsg::Objectinlinestatic
create_if(bool flag, Args &&... args) (defined in vsg::Inherit< Object, ViewDependentState >)vsg::Inherit< Object, ViewDependentState >inlinestatic
create_if(bool flag) (defined in vsg::Object)vsg::Objectinlinestatic
descriptor (defined in vsg::ViewDependentState)vsg::ViewDependentState
descriptorSet (defined in vsg::ViewDependentState)vsg::ViewDependentState
descriptorSetLayout (defined in vsg::ViewDependentState)vsg::ViewDependentState
directionalLights (defined in vsg::ViewDependentState)vsg::ViewDependentState
getAuxiliary() (defined in vsg::Object)vsg::Objectinline
getAuxiliary() const (defined in vsg::Object)vsg::Objectinline
getObject(const std::string &key)vsg::Object
getObject(const std::string &key) constvsg::Object
getObject(const std::string &key)vsg::Objectinline
getObject(const std::string &key) constvsg::Objectinline
getOrCreateAuxiliary() (defined in vsg::Object)vsg::Object
getRefObject(const std::string &key)vsg::Object
getRefObject(const std::string &key) constvsg::Object
getRefObject(const std::string &key)vsg::Objectinline
getRefObject(const std::string &key) constvsg::Objectinline
getValue(const std::string &key, T &value) constvsg::Object
Inherit(Args &&... args) (defined in vsg::Inherit< Object, ViewDependentState >)vsg::Inherit< Object, ViewDependentState >inline
init(ResourceRequirements &requirements) (defined in vsg::ViewDependentState)vsg::ViewDependentStatevirtual
is_compatible(const std::type_info &type) const noexcept override (defined in vsg::Inherit< Object, ViewDependentState >)vsg::Inherit< Object, ViewDependentState >inlinevirtual
lambda (defined in vsg::ViewDependentState)vsg::ViewDependentState
lightData (defined in vsg::ViewDependentState)vsg::ViewDependentState
lightDataBufferInfo (defined in vsg::ViewDependentState)vsg::ViewDependentState
maxShadowDistance (defined in vsg::ViewDependentState)vsg::ViewDependentState
Object() (defined in vsg::Object)vsg::Object
Object(const Object &) (defined in vsg::Object)vsg::Object
operator delete(void *ptr) (defined in vsg::Object)vsg::Objectstatic
operator new(std::size_t count)vsg::Objectstatic
operator=(const Object &) (defined in vsg::Object)vsg::Object
pointLights (defined in vsg::ViewDependentState)vsg::ViewDependentState
preRenderCommandGraph (defined in vsg::ViewDependentState)vsg::ViewDependentState
preRenderSwitch (defined in vsg::ViewDependentState)vsg::ViewDependentState
read(Input &input) (defined in vsg::Object)vsg::Objectvirtual
ref() const noexcept (defined in vsg::Object)vsg::Objectinline
referenceCount() const noexcept (defined in vsg::Object)vsg::Objectinline
removeObject(const std::string &key)vsg::Object
setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object)vsg::Objectprotected
setObject(const std::string &key, ref_ptr< Object > object)vsg::Object
setValue(const std::string &key, const T &value)vsg::Object
setValue(const std::string &key, const char *value)vsg::Objectinline
shadowDepthImage (defined in vsg::ViewDependentState)vsg::ViewDependentState
shadowMapBias (defined in vsg::ViewDependentState)vsg::ViewDependentState
shadowMapImages (defined in vsg::ViewDependentState)vsg::ViewDependentState
shadowMaps (defined in vsg::ViewDependentState)vsg::ViewDependentStatemutable
sizeofObject() const noexcept override (defined in vsg::Inherit< Object, ViewDependentState >)vsg::Inherit< Object, ViewDependentState >inlinevirtual
spotLights (defined in vsg::ViewDependentState)vsg::ViewDependentState
t_traverse(N &node, V &visitor) (defined in vsg::ViewDependentState)vsg::ViewDependentStateinlinestatic
traverse(Visitor &visitor) override (defined in vsg::ViewDependentState)vsg::ViewDependentStateinlinevirtual
traverse(ConstVisitor &visitor) const override (defined in vsg::ViewDependentState)vsg::ViewDependentStateinlinevirtual
traverse(RecordTraversal &rt) const override (defined in vsg::ViewDependentState)vsg::ViewDependentStatevirtual
type_info() const noexcept override (defined in vsg::Inherit< Object, ViewDependentState >)vsg::Inherit< Object, ViewDependentState >inlinevirtual
unref() const noexcept (defined in vsg::Object)vsg::Objectinline
unref_nodelete() const noexcept (defined in vsg::Object)vsg::Objectinline
update(ResourceRequirements &requirements) (defined in vsg::ViewDependentState)vsg::ViewDependentStatevirtual
view (defined in vsg::ViewDependentState)vsg::ViewDependentState
ViewDependentState(View *in_view) (defined in vsg::ViewDependentState)vsg::ViewDependentStateexplicit
viewportData (defined in vsg::ViewDependentState)vsg::ViewDependentState
viewportDataBufferInfo (defined in vsg::ViewDependentState)vsg::ViewDependentState
write(Output &output) const (defined in vsg::Object)vsg::Objectvirtual
~Object() (defined in vsg::Object)vsg::Objectprotectedvirtual
~ViewDependentState() (defined in vsg::ViewDependentState)vsg::ViewDependentStateprotected