vsg
1.1.0
VulkanSceneGraph library
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This is the complete list of members for vsg::Text, including all inherited members.
_attemptDelete() const (defined in vsg::Object) | vsg::Object | protectedvirtual |
accept(Visitor &visitor) override (defined in vsg::Inherit< Node, Text >) | vsg::Inherit< Node, Text > | inlinevirtual |
accept(ConstVisitor &visitor) const override (defined in vsg::Inherit< Node, Text >) | vsg::Inherit< Node, Text > | inlinevirtual |
accept(RecordTraversal &visitor) const override (defined in vsg::Inherit< Node, Text >) | vsg::Inherit< Node, Text > | inlinevirtual |
cast() (defined in vsg::Object) | vsg::Object | inline |
cast() const (defined in vsg::Object) | vsg::Object | inline |
className() const noexcept override (defined in vsg::Inherit< Node, Text >) | vsg::Inherit< Node, Text > | inlinevirtual |
compare(const Object &rhs) const override (defined in vsg::Inherit< Node, Text >) | vsg::Inherit< Node, Text > | inlinevirtual |
create(Args &&... args) (defined in vsg::Inherit< Node, Text >) | vsg::Inherit< Node, Text > | inlinestatic |
create() (defined in vsg::Object) | vsg::Object | inlinestatic |
create_if(bool flag, Args &&... args) (defined in vsg::Inherit< Node, Text >) | vsg::Inherit< Node, Text > | inlinestatic |
create_if(bool flag) (defined in vsg::Object) | vsg::Object | inlinestatic |
font | vsg::Text | |
getAuxiliary() (defined in vsg::Object) | vsg::Object | inline |
getAuxiliary() const (defined in vsg::Object) | vsg::Object | inline |
getObject(const std::string &key) | vsg::Object | |
getObject(const std::string &key) const | vsg::Object | |
getObject(const std::string &key) | vsg::Object | inline |
getObject(const std::string &key) const | vsg::Object | inline |
getOrCreateAuxiliary() (defined in vsg::Object) | vsg::Object | |
getRefObject(const std::string &key) | vsg::Object | |
getRefObject(const std::string &key) const | vsg::Object | |
getRefObject(const std::string &key) | vsg::Object | inline |
getRefObject(const std::string &key) const | vsg::Object | inline |
getValue(const std::string &key, T &value) const | vsg::Object | |
Inherit(Args &&... args) (defined in vsg::Inherit< Node, Text >) | vsg::Inherit< Node, Text > | inline |
is_compatible(const std::type_info &type) const noexcept override (defined in vsg::Inherit< Node, Text >) | vsg::Inherit< Node, Text > | inlinevirtual |
layout (defined in vsg::Text) | vsg::Text | |
Node() (defined in vsg::Node) | vsg::Node | |
Object() (defined in vsg::Object) | vsg::Object | |
Object(const Object &) (defined in vsg::Object) | vsg::Object | |
operator delete(void *ptr) (defined in vsg::Node) | vsg::Node | static |
operator new(std::size_t count) | vsg::Node | static |
operator=(const Object &) (defined in vsg::Object) | vsg::Object | |
read(Input &input) override (defined in vsg::Text) | vsg::Text | virtual |
ref() const noexcept (defined in vsg::Object) | vsg::Object | inline |
referenceCount() const noexcept (defined in vsg::Object) | vsg::Object | inline |
removeObject(const std::string &key) | vsg::Object | |
setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object) | vsg::Object | protected |
setObject(const std::string &key, ref_ptr< Object > object) | vsg::Object | |
setup(uint32_t minimumAllocation=0, ref_ptr< const Options > options={}) | vsg::Text | virtual |
setValue(const std::string &key, const T &value) | vsg::Object | |
setValue(const std::string &key, const char *value) | vsg::Object | inline |
shaderSet (defined in vsg::Text) | vsg::Text | |
sizeofObject() const noexcept override (defined in vsg::Inherit< Node, Text >) | vsg::Inherit< Node, Text > | inlinevirtual |
t_traverse(N &node, V &visitor) (defined in vsg::Text) | vsg::Text | inlinestatic |
technique (defined in vsg::Text) | vsg::Text | |
text (defined in vsg::Text) | vsg::Text | |
traverse(Visitor &visitor) override (defined in vsg::Text) | vsg::Text | inlinevirtual |
traverse(ConstVisitor &visitor) const override (defined in vsg::Text) | vsg::Text | inlinevirtual |
traverse(RecordTraversal &visitor) const override (defined in vsg::Text) | vsg::Text | inlinevirtual |
type_info() const noexcept override (defined in vsg::Inherit< Node, Text >) | vsg::Inherit< Node, Text > | inlinevirtual |
unref() const noexcept (defined in vsg::Object) | vsg::Object | inline |
unref_nodelete() const noexcept (defined in vsg::Object) | vsg::Object | inline |
write(Output &output) const override (defined in vsg::Text) | vsg::Text | virtual |
~Node() (defined in vsg::Node) | vsg::Node | protectedvirtual |
~Object() (defined in vsg::Object) | vsg::Object | protectedvirtual |