vsg  1.1.0
VulkanSceneGraph library
vsg::Queue Member List

This is the complete list of members for vsg::Queue, including all inherited members.

_attemptDelete() const (defined in vsg::Object)vsg::Objectprotectedvirtual
_mutex (defined in vsg::Queue)vsg::Queueprotected
_queueFamilyIndex (defined in vsg::Queue)vsg::Queueprotected
_queueFlags (defined in vsg::Queue)vsg::Queueprotected
_queueIndex (defined in vsg::Queue)vsg::Queueprotected
_vkQueue (defined in vsg::Queue)vsg::Queueprotected
accept(Visitor &visitor) override (defined in vsg::Inherit< Object, Queue >)vsg::Inherit< Object, Queue >inlinevirtual
accept(ConstVisitor &visitor) const override (defined in vsg::Inherit< Object, Queue >)vsg::Inherit< Object, Queue >inlinevirtual
accept(RecordTraversal &visitor) const override (defined in vsg::Inherit< Object, Queue >)vsg::Inherit< Object, Queue >inlinevirtual
cast() (defined in vsg::Object)vsg::Objectinline
cast() const (defined in vsg::Object)vsg::Objectinline
className() const noexcept override (defined in vsg::Inherit< Object, Queue >)vsg::Inherit< Object, Queue >inlinevirtual
compare(const Object &rhs) const override (defined in vsg::Inherit< Object, Queue >)vsg::Inherit< Object, Queue >inlinevirtual
create(Args &&... args) (defined in vsg::Inherit< Object, Queue >)vsg::Inherit< Object, Queue >inlinestatic
create() (defined in vsg::Object)vsg::Objectinlinestatic
create_if(bool flag, Args &&... args) (defined in vsg::Inherit< Object, Queue >)vsg::Inherit< Object, Queue >inlinestatic
create_if(bool flag) (defined in vsg::Object)vsg::Objectinlinestatic
Device (defined in vsg::Queue)vsg::Queuefriend
getAuxiliary() (defined in vsg::Object)vsg::Objectinline
getAuxiliary() const (defined in vsg::Object)vsg::Objectinline
getObject(const std::string &key)vsg::Object
getObject(const std::string &key) constvsg::Object
getObject(const std::string &key)vsg::Objectinline
getObject(const std::string &key) constvsg::Objectinline
getOrCreateAuxiliary() (defined in vsg::Object)vsg::Object
getRefObject(const std::string &key)vsg::Object
getRefObject(const std::string &key) constvsg::Object
getRefObject(const std::string &key)vsg::Objectinline
getRefObject(const std::string &key) constvsg::Objectinline
getValue(const std::string &key, T &value) constvsg::Object
Inherit(Args &&... args) (defined in vsg::Inherit< Object, Queue >)vsg::Inherit< Object, Queue >inline
is_compatible(const std::type_info &type) const noexcept override (defined in vsg::Inherit< Object, Queue >)vsg::Inherit< Object, Queue >inlinevirtual
Object() (defined in vsg::Object)vsg::Object
Object(const Object &) (defined in vsg::Object)vsg::Object
operator delete(void *ptr) (defined in vsg::Object)vsg::Objectstatic
operator new(std::size_t count)vsg::Objectstatic
operator VkQueue() const (defined in vsg::Queue)vsg::Queueinline
operator=(const Queue &)=delete (defined in vsg::Queue)vsg::Queueprotected
operator=(const Object &) (defined in vsg::Object)vsg::Object
present(const VkPresentInfoKHR &info) (defined in vsg::Queue)vsg::Queue
Queue(VkQueue queue, VkQueueFlags queueFlags, uint32_t queueFamilyIndex, uint32_t queueIndex) (defined in vsg::Queue)vsg::Queueprotected
Queue()=delete (defined in vsg::Queue)vsg::Queueprotected
Queue(const Queue &)=delete (defined in vsg::Queue)vsg::Queueprotected
queueFamilyIndex() const (defined in vsg::Queue)vsg::Queueinline
queueFlags() const (defined in vsg::Queue)vsg::Queueinline
queueIndex() const (defined in vsg::Queue)vsg::Queueinline
read(Input &input) (defined in vsg::Object)vsg::Objectvirtual
ref() const noexcept (defined in vsg::Object)vsg::Objectinline
referenceCount() const noexcept (defined in vsg::Object)vsg::Objectinline
removeObject(const std::string &key)vsg::Object
setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object)vsg::Objectprotected
setObject(const std::string &key, ref_ptr< Object > object)vsg::Object
setValue(const std::string &key, const T &value)vsg::Object
setValue(const std::string &key, const char *value)vsg::Objectinline
sizeofObject() const noexcept override (defined in vsg::Inherit< Object, Queue >)vsg::Inherit< Object, Queue >inlinevirtual
submit(const std::vector< VkSubmitInfo > &submitInfos, Fence *fence=nullptr) (defined in vsg::Queue)vsg::Queue
submit(const VkSubmitInfo &submitInfo, Fence *fence=nullptr) (defined in vsg::Queue)vsg::Queue
traverse(Visitor &) (defined in vsg::Object)vsg::Objectinlinevirtual
traverse(ConstVisitor &) const (defined in vsg::Object)vsg::Objectinlinevirtual
traverse(RecordTraversal &) const (defined in vsg::Object)vsg::Objectinlinevirtual
type_info() const noexcept override (defined in vsg::Inherit< Object, Queue >)vsg::Inherit< Object, Queue >inlinevirtual
unref() const noexcept (defined in vsg::Object)vsg::Objectinline
unref_nodelete() const noexcept (defined in vsg::Object)vsg::Objectinline
vk() const (defined in vsg::Queue)vsg::Queueinline
waitIdle() (defined in vsg::Queue)vsg::Queue
write(Output &output) const (defined in vsg::Object)vsg::Objectvirtual
~Object() (defined in vsg::Object)vsg::Objectprotectedvirtual
~Queue() (defined in vsg::Queue)vsg::Queueprotectedvirtual