vsg
1.1.0
VulkanSceneGraph library
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This is the complete list of members for vsg::PhysicalDevice, including all inherited members.
_attemptDelete() const (defined in vsg::Object) | vsg::Object | protectedvirtual |
_device (defined in vsg::PhysicalDevice) | vsg::PhysicalDevice | protected |
_features (defined in vsg::PhysicalDevice) | vsg::PhysicalDevice | protected |
_instance (defined in vsg::PhysicalDevice) | vsg::PhysicalDevice | protected |
_properties (defined in vsg::PhysicalDevice) | vsg::PhysicalDevice | protected |
_queueFamilies (defined in vsg::PhysicalDevice) | vsg::PhysicalDevice | protected |
_vkGetPhysicalDeviceFeatures2 (defined in vsg::PhysicalDevice) | vsg::PhysicalDevice | protected |
_vkGetPhysicalDeviceProperties2 (defined in vsg::PhysicalDevice) | vsg::PhysicalDevice | protected |
accept(Visitor &visitor) override (defined in vsg::Inherit< Object, PhysicalDevice >) | vsg::Inherit< Object, PhysicalDevice > | inlinevirtual |
accept(ConstVisitor &visitor) const override (defined in vsg::Inherit< Object, PhysicalDevice >) | vsg::Inherit< Object, PhysicalDevice > | inlinevirtual |
accept(RecordTraversal &visitor) const override (defined in vsg::Inherit< Object, PhysicalDevice >) | vsg::Inherit< Object, PhysicalDevice > | inlinevirtual |
cast() (defined in vsg::Object) | vsg::Object | inline |
cast() const (defined in vsg::Object) | vsg::Object | inline |
className() const noexcept override (defined in vsg::Inherit< Object, PhysicalDevice >) | vsg::Inherit< Object, PhysicalDevice > | inlinevirtual |
compare(const Object &rhs) const override (defined in vsg::Inherit< Object, PhysicalDevice >) | vsg::Inherit< Object, PhysicalDevice > | inlinevirtual |
create(Args &&... args) (defined in vsg::Inherit< Object, PhysicalDevice >) | vsg::Inherit< Object, PhysicalDevice > | inlinestatic |
create() (defined in vsg::Object) | vsg::Object | inlinestatic |
create_if(bool flag, Args &&... args) (defined in vsg::Inherit< Object, PhysicalDevice >) | vsg::Inherit< Object, PhysicalDevice > | inlinestatic |
create_if(bool flag) (defined in vsg::Object) | vsg::Object | inlinestatic |
enumerateDeviceExtensionProperties(const char *pLayerName=nullptr) | vsg::PhysicalDevice | |
getAuxiliary() (defined in vsg::Object) | vsg::Object | inline |
getAuxiliary() const (defined in vsg::Object) | vsg::Object | inline |
getFeatures() const (defined in vsg::PhysicalDevice) | vsg::PhysicalDevice | inline |
getFeatures() const (defined in vsg::PhysicalDevice) | vsg::PhysicalDevice | inline |
getInstance() (defined in vsg::PhysicalDevice) | vsg::PhysicalDevice | inline |
getObject(const std::string &key) | vsg::Object | |
getObject(const std::string &key) const | vsg::Object | |
getObject(const std::string &key) | vsg::Object | inline |
getObject(const std::string &key) const | vsg::Object | inline |
getOrCreateAuxiliary() (defined in vsg::Object) | vsg::Object | |
getProperties() const (defined in vsg::PhysicalDevice) | vsg::PhysicalDevice | inline |
getProperties() const (defined in vsg::PhysicalDevice) | vsg::PhysicalDevice | inline |
getQueueFamily(VkQueueFlags queueFlags) const (defined in vsg::PhysicalDevice) | vsg::PhysicalDevice | |
getQueueFamily(VkQueueFlags queueFlags, Surface *surface) const (defined in vsg::PhysicalDevice) | vsg::PhysicalDevice | |
getQueueFamilyProperties() const (defined in vsg::PhysicalDevice) | vsg::PhysicalDevice | inline |
getRefObject(const std::string &key) | vsg::Object | |
getRefObject(const std::string &key) const | vsg::Object | |
getRefObject(const std::string &key) | vsg::Object | inline |
getRefObject(const std::string &key) const | vsg::Object | inline |
getValue(const std::string &key, T &value) const | vsg::Object | |
Inherit(Args &&... args) (defined in vsg::Inherit< Object, PhysicalDevice >) | vsg::Inherit< Object, PhysicalDevice > | inline |
Instance (defined in vsg::PhysicalDevice) | vsg::PhysicalDevice | friend |
is_compatible(const std::type_info &type) const noexcept override (defined in vsg::Inherit< Object, PhysicalDevice >) | vsg::Inherit< Object, PhysicalDevice > | inlinevirtual |
Object() (defined in vsg::Object) | vsg::Object | |
Object(const Object &) (defined in vsg::Object) | vsg::Object | |
operator delete(void *ptr) (defined in vsg::Object) | vsg::Object | static |
operator new(std::size_t count) | vsg::Object | static |
operator VkPhysicalDevice() const (defined in vsg::PhysicalDevice) | vsg::PhysicalDevice | inline |
operator=(const Object &) (defined in vsg::Object) | vsg::Object | |
PhysicalDevice(Instance *instance, VkPhysicalDevice device) (defined in vsg::PhysicalDevice) | vsg::PhysicalDevice | protected |
QueueFamilyProperties typedef (defined in vsg::PhysicalDevice) | vsg::PhysicalDevice | |
read(Input &input) (defined in vsg::Object) | vsg::Object | virtual |
ref() const noexcept (defined in vsg::Object) | vsg::Object | inline |
referenceCount() const noexcept (defined in vsg::Object) | vsg::Object | inline |
removeObject(const std::string &key) | vsg::Object | |
setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object) | vsg::Object | protected |
setObject(const std::string &key, ref_ptr< Object > object) | vsg::Object | |
setValue(const std::string &key, const T &value) | vsg::Object | |
setValue(const std::string &key, const char *value) | vsg::Object | inline |
sizeofObject() const noexcept override (defined in vsg::Inherit< Object, PhysicalDevice >) | vsg::Inherit< Object, PhysicalDevice > | inlinevirtual |
supportsDeviceExtension(const char *extensionName) | vsg::PhysicalDevice | |
traverse(Visitor &) (defined in vsg::Object) | vsg::Object | inlinevirtual |
traverse(ConstVisitor &) const (defined in vsg::Object) | vsg::Object | inlinevirtual |
traverse(RecordTraversal &) const (defined in vsg::Object) | vsg::Object | inlinevirtual |
type_info() const noexcept override (defined in vsg::Inherit< Object, PhysicalDevice >) | vsg::Inherit< Object, PhysicalDevice > | inlinevirtual |
unref() const noexcept (defined in vsg::Object) | vsg::Object | inline |
unref_nodelete() const noexcept (defined in vsg::Object) | vsg::Object | inline |
vk() const (defined in vsg::PhysicalDevice) | vsg::PhysicalDevice | inline |
write(Output &output) const (defined in vsg::Object) | vsg::Object | virtual |
~Object() (defined in vsg::Object) | vsg::Object | protectedvirtual |
~PhysicalDevice() (defined in vsg::PhysicalDevice) | vsg::PhysicalDevice | protectedvirtual |