| vsg
    1.1.0
    VulkanSceneGraph library | 
This is the complete list of members for vsg::Builder, including all inherited members.
| _attemptDelete() const (defined in vsg::Object) | vsg::Object | protectedvirtual | 
| _boxes (defined in vsg::Builder) | vsg::Builder | protected | 
| _capsules (defined in vsg::Builder) | vsg::Builder | protected | 
| _cones (defined in vsg::Builder) | vsg::Builder | protected | 
| _cylinders (defined in vsg::Builder) | vsg::Builder | protected | 
| _flatShadedShaderSet (defined in vsg::Builder) | vsg::Builder | protected | 
| _heightfields (defined in vsg::Builder) | vsg::Builder | protected | 
| _phongShaderSet (defined in vsg::Builder) | vsg::Builder | protected | 
| _quads (defined in vsg::Builder) | vsg::Builder | protected | 
| _spheres (defined in vsg::Builder) | vsg::Builder | protected | 
| accept(Visitor &visitor) override (defined in vsg::Inherit< Object, Builder >) | vsg::Inherit< Object, Builder > | inlinevirtual | 
| accept(ConstVisitor &visitor) const override (defined in vsg::Inherit< Object, Builder >) | vsg::Inherit< Object, Builder > | inlinevirtual | 
| accept(RecordTraversal &visitor) const override (defined in vsg::Inherit< Object, Builder >) | vsg::Inherit< Object, Builder > | inlinevirtual | 
| assignCompileTraversal(ref_ptr< CompileTraversal > ct) | vsg::Builder | |
| cast() (defined in vsg::Object) | vsg::Object | inline | 
| cast() const (defined in vsg::Object) | vsg::Object | inline | 
| className() const noexcept override (defined in vsg::Inherit< Object, Builder >) | vsg::Inherit< Object, Builder > | inlinevirtual | 
| compare(const Object &rhs) const override (defined in vsg::Inherit< Object, Builder >) | vsg::Inherit< Object, Builder > | inlinevirtual | 
| compileTraversal (defined in vsg::Builder) | vsg::Builder | |
| create(Args &&... args) (defined in vsg::Inherit< Object, Builder >) | vsg::Inherit< Object, Builder > | inlinestatic | 
| create() (defined in vsg::Object) | vsg::Object | inlinestatic | 
| create_if(bool flag, Args &&... args) (defined in vsg::Inherit< Object, Builder >) | vsg::Inherit< Object, Builder > | inlinestatic | 
| create_if(bool flag) (defined in vsg::Object) | vsg::Object | inlinestatic | 
| createBox(const GeometryInfo &info={}, const StateInfo &stateInfo={}) (defined in vsg::Builder) | vsg::Builder | |
| createCapsule(const GeometryInfo &info={}, const StateInfo &stateInfo={}) (defined in vsg::Builder) | vsg::Builder | |
| createCone(const GeometryInfo &info={}, const StateInfo &stateInfo={}) (defined in vsg::Builder) | vsg::Builder | |
| createCylinder(const GeometryInfo &info={}, const StateInfo &stateInfo={}) (defined in vsg::Builder) | vsg::Builder | |
| createDisk(const GeometryInfo &info={}, const StateInfo &stateInfo={}) (defined in vsg::Builder) | vsg::Builder | |
| createHeightField(const GeometryInfo &info={}, const StateInfo &stateInfo={}) (defined in vsg::Builder) | vsg::Builder | |
| createQuad(const GeometryInfo &info={}, const StateInfo &stateInfo={}) (defined in vsg::Builder) | vsg::Builder | |
| createSphere(const GeometryInfo &info={}, const StateInfo &stateInfo={}) (defined in vsg::Builder) | vsg::Builder | |
| createStateGroup(const StateInfo &stateInfo={}) (defined in vsg::Builder) | vsg::Builder | |
| decorateAndCompileIfRequired(const GeometryInfo &info, const StateInfo &stateInfo, ref_ptr< Node > node) (defined in vsg::Builder) | vsg::Builder | protected | 
| GeometryMap typedef (defined in vsg::Builder) | vsg::Builder | protected | 
| getAuxiliary() (defined in vsg::Object) | vsg::Object | inline | 
| getAuxiliary() const (defined in vsg::Object) | vsg::Object | inline | 
| getObject(const std::string &key) | vsg::Object | |
| getObject(const std::string &key) const | vsg::Object | |
| getObject(const std::string &key) | vsg::Object | inline | 
| getObject(const std::string &key) const | vsg::Object | inline | 
| getOrCreateAuxiliary() (defined in vsg::Object) | vsg::Object | |
| getRefObject(const std::string &key) | vsg::Object | |
| getRefObject(const std::string &key) const | vsg::Object | |
| getRefObject(const std::string &key) | vsg::Object | inline | 
| getRefObject(const std::string &key) const | vsg::Object | inline | 
| getValue(const std::string &key, T &value) const | vsg::Object | |
| identity (defined in vsg::Builder) | vsg::Builder | protected | 
| Inherit(Args &&... args) (defined in vsg::Inherit< Object, Builder >) | vsg::Inherit< Object, Builder > | inline | 
| instanceColors(const GeometryInfo &info, uint32_t instanceCount) (defined in vsg::Builder) | vsg::Builder | protected | 
| instancePositions(const GeometryInfo &info, uint32_t &instanceCount) (defined in vsg::Builder) | vsg::Builder | protected | 
| is_compatible(const std::type_info &type) const noexcept override (defined in vsg::Inherit< Object, Builder >) | vsg::Inherit< Object, Builder > | inlinevirtual | 
| Object() (defined in vsg::Object) | vsg::Object | |
| Object(const Object &) (defined in vsg::Object) | vsg::Object | |
| operator delete(void *ptr) (defined in vsg::Object) | vsg::Object | static | 
| operator new(std::size_t count) | vsg::Object | static | 
| operator=(const Object &) (defined in vsg::Object) | vsg::Object | |
| options (defined in vsg::Builder) | vsg::Builder | |
| read(Input &input) (defined in vsg::Object) | vsg::Object | virtual | 
| ref() const noexcept (defined in vsg::Object) | vsg::Object | inline | 
| referenceCount() const noexcept (defined in vsg::Object) | vsg::Object | inline | 
| removeObject(const std::string &key) | vsg::Object | |
| setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object) | vsg::Object | protected | 
| setObject(const std::string &key, ref_ptr< Object > object) | vsg::Object | |
| setValue(const std::string &key, const T &value) | vsg::Object | |
| setValue(const std::string &key, const char *value) | vsg::Object | inline | 
| shaderSet (defined in vsg::Builder) | vsg::Builder | |
| sharedObjects (defined in vsg::Builder) | vsg::Builder | |
| sizeofObject() const noexcept override (defined in vsg::Inherit< Object, Builder >) | vsg::Inherit< Object, Builder > | inlinevirtual | 
| transform(const mat4 &matrix, ref_ptr< vec3Array > vertices, ref_ptr< vec3Array > normals) (defined in vsg::Builder) | vsg::Builder | protected | 
| traverse(Visitor &) (defined in vsg::Object) | vsg::Object | inlinevirtual | 
| traverse(ConstVisitor &) const (defined in vsg::Object) | vsg::Object | inlinevirtual | 
| traverse(RecordTraversal &) const (defined in vsg::Object) | vsg::Object | inlinevirtual | 
| type_info() const noexcept override (defined in vsg::Inherit< Object, Builder >) | vsg::Inherit< Object, Builder > | inlinevirtual | 
| unref() const noexcept (defined in vsg::Object) | vsg::Object | inline | 
| unref_nodelete() const noexcept (defined in vsg::Object) | vsg::Object | inline | 
| verbose (defined in vsg::Builder) | vsg::Builder | |
| write(Output &output) const (defined in vsg::Object) | vsg::Object | virtual | 
| y_texcoord(const StateInfo &info) const (defined in vsg::Builder) | vsg::Builder | protected | 
| ~Object() (defined in vsg::Object) | vsg::Object | protectedvirtual |