vsg  1.1.0
VulkanSceneGraph library
vsg::Builder Member List

This is the complete list of members for vsg::Builder, including all inherited members.

_attemptDelete() const (defined in vsg::Object)vsg::Objectprotectedvirtual
_boxes (defined in vsg::Builder)vsg::Builderprotected
_capsules (defined in vsg::Builder)vsg::Builderprotected
_cones (defined in vsg::Builder)vsg::Builderprotected
_cylinders (defined in vsg::Builder)vsg::Builderprotected
_flatShadedShaderSet (defined in vsg::Builder)vsg::Builderprotected
_heightfields (defined in vsg::Builder)vsg::Builderprotected
_phongShaderSet (defined in vsg::Builder)vsg::Builderprotected
_quads (defined in vsg::Builder)vsg::Builderprotected
_spheres (defined in vsg::Builder)vsg::Builderprotected
accept(Visitor &visitor) override (defined in vsg::Inherit< Object, Builder >)vsg::Inherit< Object, Builder >inlinevirtual
accept(ConstVisitor &visitor) const override (defined in vsg::Inherit< Object, Builder >)vsg::Inherit< Object, Builder >inlinevirtual
accept(RecordTraversal &visitor) const override (defined in vsg::Inherit< Object, Builder >)vsg::Inherit< Object, Builder >inlinevirtual
assignCompileTraversal(ref_ptr< CompileTraversal > ct)vsg::Builder
cast() (defined in vsg::Object)vsg::Objectinline
cast() const (defined in vsg::Object)vsg::Objectinline
className() const noexcept override (defined in vsg::Inherit< Object, Builder >)vsg::Inherit< Object, Builder >inlinevirtual
compare(const Object &rhs) const override (defined in vsg::Inherit< Object, Builder >)vsg::Inherit< Object, Builder >inlinevirtual
compileTraversal (defined in vsg::Builder)vsg::Builder
create(Args &&... args) (defined in vsg::Inherit< Object, Builder >)vsg::Inherit< Object, Builder >inlinestatic
create() (defined in vsg::Object)vsg::Objectinlinestatic
create_if(bool flag, Args &&... args) (defined in vsg::Inherit< Object, Builder >)vsg::Inherit< Object, Builder >inlinestatic
create_if(bool flag) (defined in vsg::Object)vsg::Objectinlinestatic
createBox(const GeometryInfo &info={}, const StateInfo &stateInfo={}) (defined in vsg::Builder)vsg::Builder
createCapsule(const GeometryInfo &info={}, const StateInfo &stateInfo={}) (defined in vsg::Builder)vsg::Builder
createCone(const GeometryInfo &info={}, const StateInfo &stateInfo={}) (defined in vsg::Builder)vsg::Builder
createCylinder(const GeometryInfo &info={}, const StateInfo &stateInfo={}) (defined in vsg::Builder)vsg::Builder
createDisk(const GeometryInfo &info={}, const StateInfo &stateInfo={}) (defined in vsg::Builder)vsg::Builder
createHeightField(const GeometryInfo &info={}, const StateInfo &stateInfo={}) (defined in vsg::Builder)vsg::Builder
createQuad(const GeometryInfo &info={}, const StateInfo &stateInfo={}) (defined in vsg::Builder)vsg::Builder
createSphere(const GeometryInfo &info={}, const StateInfo &stateInfo={}) (defined in vsg::Builder)vsg::Builder
createStateGroup(const StateInfo &stateInfo={}) (defined in vsg::Builder)vsg::Builder
decorateAndCompileIfRequired(const GeometryInfo &info, const StateInfo &stateInfo, ref_ptr< Node > node) (defined in vsg::Builder)vsg::Builderprotected
GeometryMap typedef (defined in vsg::Builder)vsg::Builderprotected
getAuxiliary() (defined in vsg::Object)vsg::Objectinline
getAuxiliary() const (defined in vsg::Object)vsg::Objectinline
getObject(const std::string &key)vsg::Object
getObject(const std::string &key) constvsg::Object
getObject(const std::string &key)vsg::Objectinline
getObject(const std::string &key) constvsg::Objectinline
getOrCreateAuxiliary() (defined in vsg::Object)vsg::Object
getRefObject(const std::string &key)vsg::Object
getRefObject(const std::string &key) constvsg::Object
getRefObject(const std::string &key)vsg::Objectinline
getRefObject(const std::string &key) constvsg::Objectinline
getValue(const std::string &key, T &value) constvsg::Object
identity (defined in vsg::Builder)vsg::Builderprotected
Inherit(Args &&... args) (defined in vsg::Inherit< Object, Builder >)vsg::Inherit< Object, Builder >inline
instanceColors(const GeometryInfo &info, uint32_t instanceCount) (defined in vsg::Builder)vsg::Builderprotected
instancePositions(const GeometryInfo &info, uint32_t &instanceCount) (defined in vsg::Builder)vsg::Builderprotected
is_compatible(const std::type_info &type) const noexcept override (defined in vsg::Inherit< Object, Builder >)vsg::Inherit< Object, Builder >inlinevirtual
Object() (defined in vsg::Object)vsg::Object
Object(const Object &) (defined in vsg::Object)vsg::Object
operator delete(void *ptr) (defined in vsg::Object)vsg::Objectstatic
operator new(std::size_t count)vsg::Objectstatic
operator=(const Object &) (defined in vsg::Object)vsg::Object
options (defined in vsg::Builder)vsg::Builder
read(Input &input) (defined in vsg::Object)vsg::Objectvirtual
ref() const noexcept (defined in vsg::Object)vsg::Objectinline
referenceCount() const noexcept (defined in vsg::Object)vsg::Objectinline
removeObject(const std::string &key)vsg::Object
setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object)vsg::Objectprotected
setObject(const std::string &key, ref_ptr< Object > object)vsg::Object
setValue(const std::string &key, const T &value)vsg::Object
setValue(const std::string &key, const char *value)vsg::Objectinline
shaderSet (defined in vsg::Builder)vsg::Builder
sharedObjects (defined in vsg::Builder)vsg::Builder
sizeofObject() const noexcept override (defined in vsg::Inherit< Object, Builder >)vsg::Inherit< Object, Builder >inlinevirtual
transform(const mat4 &matrix, ref_ptr< vec3Array > vertices, ref_ptr< vec3Array > normals) (defined in vsg::Builder)vsg::Builderprotected
traverse(Visitor &) (defined in vsg::Object)vsg::Objectinlinevirtual
traverse(ConstVisitor &) const (defined in vsg::Object)vsg::Objectinlinevirtual
traverse(RecordTraversal &) const (defined in vsg::Object)vsg::Objectinlinevirtual
type_info() const noexcept override (defined in vsg::Inherit< Object, Builder >)vsg::Inherit< Object, Builder >inlinevirtual
unref() const noexcept (defined in vsg::Object)vsg::Objectinline
unref_nodelete() const noexcept (defined in vsg::Object)vsg::Objectinline
verbose (defined in vsg::Builder)vsg::Builder
write(Output &output) const (defined in vsg::Object)vsg::Objectvirtual
y_texcoord(const StateInfo &info) const (defined in vsg::Builder)vsg::Builderprotected
~Object() (defined in vsg::Object)vsg::Objectprotectedvirtual