vsg  1.1.0
VulkanSceneGraph library
vsg::Buffer Member List

This is the complete list of members for vsg::Buffer, including all inherited members.

_attemptDelete() const (defined in vsg::Object)vsg::Objectprotectedvirtual
_memorySlots (defined in vsg::Buffer)vsg::Bufferprotected
_mutex (defined in vsg::Buffer)vsg::Buffermutableprotected
_vulkanData (defined in vsg::Buffer)vsg::Bufferprotected
accept(Visitor &visitor) override (defined in vsg::Inherit< Object, Buffer >)vsg::Inherit< Object, Buffer >inlinevirtual
accept(ConstVisitor &visitor) const override (defined in vsg::Inherit< Object, Buffer >)vsg::Inherit< Object, Buffer >inlinevirtual
accept(RecordTraversal &visitor) const override (defined in vsg::Inherit< Object, Buffer >)vsg::Inherit< Object, Buffer >inlinevirtual
bind(DeviceMemory *deviceMemory, VkDeviceSize memoryOffset) (defined in vsg::Buffer)vsg::Buffer
Buffer(VkDeviceSize in_size, VkBufferUsageFlags in_usage, VkSharingMode in_sharingMode) (defined in vsg::Buffer)vsg::Buffer
cast() (defined in vsg::Object)vsg::Objectinline
cast() const (defined in vsg::Object)vsg::Objectinline
className() const noexcept override (defined in vsg::Inherit< Object, Buffer >)vsg::Inherit< Object, Buffer >inlinevirtual
compare(const Object &rhs) const override (defined in vsg::Inherit< Object, Buffer >)vsg::Inherit< Object, Buffer >inlinevirtual
compile(Device *device) (defined in vsg::Buffer)vsg::Buffervirtual
compile(Context &context) (defined in vsg::Buffer)vsg::Buffervirtual
create(Args &&... args) (defined in vsg::Inherit< Object, Buffer >)vsg::Inherit< Object, Buffer >inlinestatic
create() (defined in vsg::Object)vsg::Objectinlinestatic
create_if(bool flag, Args &&... args) (defined in vsg::Inherit< Object, Buffer >)vsg::Inherit< Object, Buffer >inlinestatic
create_if(bool flag) (defined in vsg::Object)vsg::Objectinlinestatic
flags (defined in vsg::Buffer)vsg::Buffer
full() const (defined in vsg::Buffer)vsg::Buffer
getAuxiliary() (defined in vsg::Object)vsg::Objectinline
getAuxiliary() const (defined in vsg::Object)vsg::Objectinline
getDeviceMemory(uint32_t deviceID) (defined in vsg::Buffer)vsg::Bufferinline
getDeviceMemory(uint32_t deviceID) const (defined in vsg::Buffer)vsg::Bufferinline
getMemoryOffset(uint32_t deviceID) const (defined in vsg::Buffer)vsg::Bufferinline
getMemoryRequirements(uint32_t deviceID) const (defined in vsg::Buffer)vsg::Buffer
getObject(const std::string &key)vsg::Object
getObject(const std::string &key) constvsg::Object
getObject(const std::string &key)vsg::Objectinline
getObject(const std::string &key) constvsg::Objectinline
getOrCreateAuxiliary() (defined in vsg::Object)vsg::Object
getRefObject(const std::string &key)vsg::Object
getRefObject(const std::string &key) constvsg::Object
getRefObject(const std::string &key)vsg::Objectinline
getRefObject(const std::string &key) constvsg::Objectinline
getValue(const std::string &key, T &value) constvsg::Object
Inherit(Args &&... args) (defined in vsg::Inherit< Object, Buffer >)vsg::Inherit< Object, Buffer >inline
is_compatible(const std::type_info &type) const noexcept override (defined in vsg::Inherit< Object, Buffer >)vsg::Inherit< Object, Buffer >inlinevirtual
maximumAvailableSpace() const (defined in vsg::Buffer)vsg::Buffer
Object() (defined in vsg::Object)vsg::Object
Object(const Object &) (defined in vsg::Object)vsg::Object
operator delete(void *ptr) (defined in vsg::Object)vsg::Objectstatic
operator new(std::size_t count)vsg::Objectstatic
operator=(const Object &) (defined in vsg::Object)vsg::Object
read(Input &input) (defined in vsg::Object)vsg::Objectvirtual
ref() const noexcept (defined in vsg::Object)vsg::Objectinline
referenceCount() const noexcept (defined in vsg::Object)vsg::Objectinline
release(VkDeviceSize offset, VkDeviceSize in_size) (defined in vsg::Buffer)vsg::Buffer
removeObject(const std::string &key)vsg::Object
reserve(VkDeviceSize in_size, VkDeviceSize alignment) (defined in vsg::Buffer)vsg::Buffer
setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object)vsg::Objectprotected
setObject(const std::string &key, ref_ptr< Object > object)vsg::Object
setValue(const std::string &key, const T &value)vsg::Object
setValue(const std::string &key, const char *value)vsg::Objectinline
sharingMode (defined in vsg::Buffer)vsg::Buffer
size (defined in vsg::Buffer)vsg::Buffer
sizeofObject() const noexcept override (defined in vsg::Inherit< Object, Buffer >)vsg::Inherit< Object, Buffer >inlinevirtual
sizeVulkanData() constvsg::Bufferinline
totalAvailableSize() const (defined in vsg::Buffer)vsg::Buffer
totalReservedSize() const (defined in vsg::Buffer)vsg::Buffer
traverse(Visitor &) (defined in vsg::Object)vsg::Objectinlinevirtual
traverse(ConstVisitor &) const (defined in vsg::Object)vsg::Objectinlinevirtual
traverse(RecordTraversal &) const (defined in vsg::Object)vsg::Objectinlinevirtual
type_info() const noexcept override (defined in vsg::Inherit< Object, Buffer >)vsg::Inherit< Object, Buffer >inlinevirtual
unref() const noexcept (defined in vsg::Object)vsg::Objectinline
unref_nodelete() const noexcept (defined in vsg::Object)vsg::Objectinline
usage (defined in vsg::Buffer)vsg::Buffer
vk(uint32_t deviceID) constvsg::Bufferinline
write(Output &output) const (defined in vsg::Object)vsg::Objectvirtual
~Buffer() (defined in vsg::Buffer)vsg::Bufferprotectedvirtual
~Object() (defined in vsg::Object)vsg::Objectprotectedvirtual