| 
    vsg
    1.1.0
    
   VulkanSceneGraph library 
   | 
 
This is the complete list of members for vsgMacOS::MacOS_Window, including all inherited members.
| _attemptDelete() const (defined in vsg::Object) | vsg::Object | protectedvirtual | 
| _availableSemaphore (defined in vsg::Window) | vsg::Window | protected | 
| _clearColor (defined in vsg::Window) | vsg::Window | protected | 
| _depthFormat (defined in vsg::Window) | vsg::Window | protected | 
| _depthImage (defined in vsg::Window) | vsg::Window | protected | 
| _depthImageView (defined in vsg::Window) | vsg::Window | protected | 
| _device (defined in vsg::Window) | vsg::Window | protected | 
| _extent2D (defined in vsg::Window) | vsg::Window | protected | 
| _first_macos_time_point (defined in vsgMacOS::MacOS_Window) | vsgMacOS::MacOS_Window | protected | 
| _first_macos_timestamp (defined in vsgMacOS::MacOS_Window) | vsgMacOS::MacOS_Window | protected | 
| _framebufferSamples (defined in vsg::Window) | vsg::Window | protected | 
| _frames (defined in vsg::Window) | vsg::Window | protected | 
| _imageFormat (defined in vsg::Window) | vsg::Window | protected | 
| _indices (defined in vsg::Window) | vsg::Window | protected | 
| _initDevice() (defined in vsg::Window) | vsg::Window | protected | 
| _initFormats() (defined in vsg::Window) | vsg::Window | protected | 
| _initInstance() (defined in vsg::Window) | vsg::Window | protected | 
| _initPhysicalDevice() (defined in vsg::Window) | vsg::Window | protected | 
| _initRenderPass() (defined in vsg::Window) | vsg::Window | protected | 
| _initSurface() override (defined in vsgMacOS::MacOS_Window) | vsgMacOS::MacOS_Window | protectedvirtual | 
| _initSwapchain() (defined in vsg::Window) | vsg::Window | protected | 
| _instance (defined in vsg::Window) | vsg::Window | protected | 
| _keyboard (defined in vsgMacOS::MacOS_Window) | vsgMacOS::MacOS_Window | protected | 
| _metalLayer (defined in vsgMacOS::MacOS_Window) | vsgMacOS::MacOS_Window | protected | 
| _multisampleDepthImage (defined in vsg::Window) | vsg::Window | protected | 
| _multisampleDepthImageView (defined in vsg::Window) | vsg::Window | protected | 
| _multisampleImage (defined in vsg::Window) | vsg::Window | protected | 
| _multisampleImageView (defined in vsg::Window) | vsg::Window | protected | 
| _physicalDevice (defined in vsg::Window) | vsg::Window | protected | 
| _renderPass (defined in vsg::Window) | vsg::Window | protected | 
| _surface (defined in vsg::Window) | vsg::Window | protected | 
| _swapchain (defined in vsg::Window) | vsg::Window | protected | 
| _traits (defined in vsg::Window) | vsg::Window | protected | 
| _view (defined in vsgMacOS::MacOS_Window) | vsgMacOS::MacOS_Window | protected | 
| _window (defined in vsgMacOS::MacOS_Window) | vsgMacOS::MacOS_Window | protected | 
| accept(Visitor &visitor) override (defined in vsg::Inherit< vsg::Window, MacOS_Window >) | vsg::Inherit< vsg::Window, MacOS_Window > | inlinevirtual | 
| accept(ConstVisitor &visitor) const override (defined in vsg::Inherit< vsg::Window, MacOS_Window >) | vsg::Inherit< vsg::Window, MacOS_Window > | inlinevirtual | 
| accept(RecordTraversal &visitor) const override (defined in vsg::Inherit< vsg::Window, MacOS_Window >) | vsg::Inherit< vsg::Window, MacOS_Window > | inlinevirtual | 
| acquireNextImage(uint64_t timeout=std::numeric_limits< uint64_t >::max()) | vsg::Window | |
| bufferedEvents | vsg::Window | |
| buildSwapchain() (defined in vsg::Window) | vsg::Window | protected | 
| cast() (defined in vsg::Object) | vsg::Object | inline | 
| cast() const (defined in vsg::Object) | vsg::Object | inline | 
| className() const noexcept override (defined in vsg::Inherit< vsg::Window, MacOS_Window >) | vsg::Inherit< vsg::Window, MacOS_Window > | inlinevirtual | 
| clear() (defined in vsg::Window) | vsg::Window | protectedvirtual | 
| clearColor() (defined in vsg::Window) | vsg::Window | inline | 
| clearColor() const (defined in vsg::Window) | vsg::Window | inline | 
| compare(const Object &rhs) const override (defined in vsg::Inherit< vsg::Window, MacOS_Window >) | vsg::Inherit< vsg::Window, MacOS_Window > | inlinevirtual | 
| create(Args &&... args) (defined in vsg::Inherit< vsg::Window, MacOS_Window >) | vsg::Inherit< vsg::Window, MacOS_Window > | inlinestatic | 
| vsg::Window::create(vsg::ref_ptr< WindowTraits > traits) | vsg::Window | static | 
| create() (defined in vsg::Object) | vsg::Object | inlinestatic | 
| create_if(bool flag, Args &&... args) (defined in vsg::Inherit< vsg::Window, MacOS_Window >) | vsg::Inherit< vsg::Window, MacOS_Window > | inlinestatic | 
| create_if(bool flag) (defined in vsg::Object) | vsg::Object | inlinestatic | 
| debugLayersEnabled() const (defined in vsg::Window) | vsg::Window | inline | 
| depthFormat() (defined in vsg::Window) | vsg::Window | |
| extent2D() const (defined in vsg::Window) | vsg::Window | inline | 
| frame(size_t i) (defined in vsg::Window) | vsg::Window | inline | 
| framebuffer(size_t i) (defined in vsg::Window) | vsg::Window | inline | 
| framebuffer(size_t i) const (defined in vsg::Window) | vsg::Window | inline | 
| framebufferSamples() const (defined in vsg::Window) | vsg::Window | inline | 
| frames() (defined in vsg::Window) | vsg::Window | inline | 
| Frames typedef (defined in vsg::Window) | vsg::Window | |
| getAuxiliary() (defined in vsg::Object) | vsg::Object | inline | 
| getAuxiliary() const (defined in vsg::Object) | vsg::Object | inline | 
| getDepthImage() (defined in vsg::Window) | vsg::Window | inline | 
| getDepthImageView() (defined in vsg::Window) | vsg::Window | inline | 
| getDevice() (defined in vsg::Window) | vsg::Window | inline | 
| getEventTime(double eventTime) (defined in vsgMacOS::MacOS_Window) | vsgMacOS::MacOS_Window | inline | 
| getInstance() (defined in vsg::Window) | vsg::Window | inline | 
| getObject(const std::string &key) | vsg::Object | |
| getObject(const std::string &key) const | vsg::Object | |
| getObject(const std::string &key) | vsg::Object | inline | 
| getObject(const std::string &key) const | vsg::Object | inline | 
| getOrCreateAuxiliary() (defined in vsg::Object) | vsg::Object | |
| getOrCreateDepthImage() (defined in vsg::Window) | vsg::Window | |
| getOrCreateDepthImageView() (defined in vsg::Window) | vsg::Window | |
| getOrCreateDevice() (defined in vsg::Window) | vsg::Window | |
| getOrCreateInstance() (defined in vsg::Window) | vsg::Window | |
| getOrCreatePhysicalDevice() (defined in vsg::Window) | vsg::Window | |
| getOrCreateRenderPass() (defined in vsg::Window) | vsg::Window | |
| getOrCreateSurface() (defined in vsg::Window) | vsg::Window | |
| getOrCreateSwapchain() (defined in vsg::Window) | vsg::Window | |
| getPhysicalDevice() (defined in vsg::Window) | vsg::Window | inline | 
| getRefObject(const std::string &key) | vsg::Object | |
| getRefObject(const std::string &key) const | vsg::Object | |
| getRefObject(const std::string &key) | vsg::Object | inline | 
| getRefObject(const std::string &key) const | vsg::Object | inline | 
| getRenderPass() (defined in vsg::Window) | vsg::Window | inline | 
| getSurface() (defined in vsg::Window) | vsg::Window | inline | 
| getSwapchain() (defined in vsg::Window) | vsg::Window | inline | 
| getValue(const std::string &key, T &value) const | vsg::Object | |
| handleNSEvent(NSEvent *anEvent) (defined in vsgMacOS::MacOS_Window) | vsgMacOS::MacOS_Window | |
| imageIndex(size_t relativeFrameIndex=0) const | vsg::Window | inline | 
| imageView(size_t i) (defined in vsg::Window) | vsg::Window | inline | 
| imageView(size_t i) const (defined in vsg::Window) | vsg::Window | inline | 
| Inherit(Args &&... args) (defined in vsg::Inherit< vsg::Window, MacOS_Window >) | vsg::Inherit< vsg::Window, MacOS_Window > | inline | 
| instanceExtensionSurfaceName() const override (defined in vsgMacOS::MacOS_Window) | vsgMacOS::MacOS_Window | inlinevirtual | 
| is_compatible(const std::type_info &type) const noexcept override (defined in vsg::Inherit< vsg::Window, MacOS_Window >) | vsg::Inherit< vsg::Window, MacOS_Window > | inlinevirtual | 
| layer() (defined in vsgMacOS::MacOS_Window) | vsgMacOS::MacOS_Window | inline | 
| MacOS_Window(vsg::ref_ptr< vsg::WindowTraits > traits) (defined in vsgMacOS::MacOS_Window) | vsgMacOS::MacOS_Window | |
| MacOS_Window()=delete (defined in vsgMacOS::MacOS_Window) | vsgMacOS::MacOS_Window | |
| MacOS_Window(const MacOS_Window &)=delete (defined in vsgMacOS::MacOS_Window) | vsgMacOS::MacOS_Window | |
| numFrames() const (defined in vsg::Window) | vsg::Window | inline | 
| Object() (defined in vsg::Object) | vsg::Object | |
| Object(const Object &) (defined in vsg::Object) | vsg::Object | |
| operator delete(void *ptr) (defined in vsg::Object) | vsg::Object | static | 
| operator new(std::size_t count) | vsg::Object | static | 
| operator=(const MacOS_Window &)=delete (defined in vsgMacOS::MacOS_Window) | vsgMacOS::MacOS_Window | |
| operator=(const Window &)=delete (defined in vsg::Window) | vsg::Window | |
| operator=(const Object &) (defined in vsg::Object) | vsg::Object | |
| pollEvents(vsg::UIEvents &events) override | vsgMacOS::MacOS_Window | virtual | 
| queueEvent(vsg::UIEvent *anEvent) (defined in vsgMacOS::MacOS_Window) | vsgMacOS::MacOS_Window | inline | 
| read(Input &input) (defined in vsg::Object) | vsg::Object | virtual | 
| ref() const noexcept (defined in vsg::Object) | vsg::Object | inline | 
| referenceCount() const noexcept (defined in vsg::Object) | vsg::Object | inline | 
| releaseConnection() | vsg::Window | inlinevirtual | 
| releaseWindow() | vsg::Window | inlinevirtual | 
| removeObject(const std::string &key) | vsg::Object | |
| resize() override (defined in vsgMacOS::MacOS_Window) | vsgMacOS::MacOS_Window | virtual | 
| setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object) | vsg::Object | protected | 
| setDevice(ref_ptr< Device > device) (defined in vsg::Window) | vsg::Window | |
| setInstance(ref_ptr< Instance > instance) (defined in vsg::Window) | vsg::Window | |
| setObject(const std::string &key, ref_ptr< Object > object) | vsg::Object | |
| setPhysicalDevice(ref_ptr< PhysicalDevice > physicalDevice) (defined in vsg::Window) | vsg::Window | |
| setRenderPass(ref_ptr< RenderPass > renderPass) (defined in vsg::Window) | vsg::Window | |
| setSurface(ref_ptr< Surface > surface) (defined in vsg::Window) | vsg::Window | |
| setValue(const std::string &key, const T &value) | vsg::Object | |
| setValue(const std::string &key, const char *value) | vsg::Object | inline | 
| share(ref_ptr< Device > device) (defined in vsg::Window) | vsg::Window | protected | 
| sizeofObject() const noexcept override (defined in vsg::Inherit< vsg::Window, MacOS_Window >) | vsg::Inherit< vsg::Window, MacOS_Window > | inlinevirtual | 
| surfaceFormat() (defined in vsg::Window) | vsg::Window | |
| traits() (defined in vsg::Window) | vsg::Window | inline | 
| traits() const (defined in vsg::Window) | vsg::Window | inline | 
| traverse(Visitor &) (defined in vsg::Object) | vsg::Object | inlinevirtual | 
| traverse(ConstVisitor &) const (defined in vsg::Object) | vsg::Object | inlinevirtual | 
| traverse(RecordTraversal &) const (defined in vsg::Object) | vsg::Object | inlinevirtual | 
| type_info() const noexcept override (defined in vsg::Inherit< vsg::Window, MacOS_Window >) | vsg::Inherit< vsg::Window, MacOS_Window > | inlinevirtual | 
| unref() const noexcept (defined in vsg::Object) | vsg::Object | inline | 
| unref_nodelete() const noexcept (defined in vsg::Object) | vsg::Object | inline | 
| valid() const override (defined in vsgMacOS::MacOS_Window) | vsgMacOS::MacOS_Window | inlinevirtual | 
| view() (defined in vsgMacOS::MacOS_Window) | vsgMacOS::MacOS_Window | inline | 
| visible() const (defined in vsg::Window) | vsg::Window | inlinevirtual | 
| Window(const Window &)=delete (defined in vsg::Window) | vsg::Window | |
| Window(ref_ptr< WindowTraits > traits) (defined in vsg::Window) | vsg::Window | protected | 
| window() (defined in vsgMacOS::MacOS_Window) | vsgMacOS::MacOS_Window | inline | 
| write(Output &output) const (defined in vsg::Object) | vsg::Object | virtual | 
| ~MacOS_Window() (defined in vsgMacOS::MacOS_Window) | vsgMacOS::MacOS_Window | protectedvirtual | 
| ~Object() (defined in vsg::Object) | vsg::Object | protectedvirtual | 
| ~Window() (defined in vsg::Window) | vsg::Window | protectedvirtual |